..
crashcatcher.c
- Fixed: ActorFlagSetOrReset() wasn't receiving the + or - character from
2006-03-14 06:11:39 +00:00
dikeys.h
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
hardware.cpp
Note: I have not tried compiling these recent changes under Linux. I wouldn't
2006-12-19 04:09:10 +00:00
hardware.h
- Moved the code that renders the view from D_Display into a virtual function
2008-01-11 21:04:22 +00:00
i_cd.cpp
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
i_input.cpp
- The mouse is no longer grabbed at all unless you're actually in a level,
2008-01-02 05:21:48 +00:00
i_input.h
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
i_main.cpp
- added UseInventory/UseActorInventory ACS functions.
2007-12-25 08:44:13 +00:00
i_movie.cpp
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
i_system.cpp
- Changed the default snd_output under Linux to OSS.
2007-01-16 02:19:25 +00:00
i_system.h
Note: I have not tried compiling these recent changes under Linux. I wouldn't
2006-12-19 04:09:10 +00:00
i_video.h
Note: I have not tried compiling these recent changes under Linux. I wouldn't
2006-12-19 04:09:10 +00:00
sdlvideo.cpp
- Fixed: The SDL input code must convert the event.data1 to uppercase.
2006-12-29 05:14:19 +00:00
sdlvideo.h
Note: I have not tried compiling these recent changes under Linux. I wouldn't
2006-12-19 04:09:10 +00:00
st_start.cpp
- Converted the TTY startup screen to a class for Linux.
2007-03-10 01:53:52 +00:00