gzdoom-gles/libraries/zmusic/mididevices
Vitaly Novichkov daf6321dbc ADLMIDI: Set the different gain per volume model
Different volume models were means louder or quiter sounding of the rest of notes in the song. And to avoid the mess between volume models, let's use different gain factor for each volume model?
2020-10-04 12:50:28 +02:00
..
mididevice.h - Support for MIDI on Linux via alsa sequencer 2020-01-07 18:04:28 +01:00
music_adlmidi_mididevice.cpp ADLMIDI: Set the different gain per volume model 2020-10-04 12:50:28 +02:00
music_alsa_mididevice.cpp - Run the Alsa MIDI thread every 40ms or so, use non-blocking sequencer 2020-01-07 19:55:55 +01:00
music_alsa_state.cpp - Run the Alsa MIDI thread every 40ms or so, use non-blocking sequencer 2020-01-07 19:55:55 +01:00
music_alsa_state.h - Run the Alsa MIDI thread every 40ms or so, use non-blocking sequencer 2020-01-07 19:55:55 +01:00
music_base_mididevice.cpp - created a new zmusic library which will eventually contain all the music playback code. 2020-01-05 11:46:20 +01:00
music_fluidsynth_mididevice.cpp - made the sound decoding interface DLL friendly and added compile switches to the MIDI players so that different licenses can be uses as compile target. 2020-01-07 18:22:15 +01:00
music_opl_mididevice.cpp - made the sound decoding interface DLL friendly and added compile switches to the MIDI players so that different licenses can be uses as compile target. 2020-01-07 18:22:15 +01:00
music_opnmidi_mididevice.cpp ADL & OPN: Added SysEx calls 2020-10-04 12:50:26 +02:00
music_softsynth_mididevice.cpp - Moved all music related synchronization to the top level 2020-01-06 01:30:45 +01:00
music_timidity_mididevice.cpp - made the sound decoding interface DLL friendly and added compile switches to the MIDI players so that different licenses can be uses as compile target. 2020-01-07 18:22:15 +01:00
music_timiditypp_mididevice.cpp - made the sound decoding interface DLL friendly and added compile switches to the MIDI players so that different licenses can be uses as compile target. 2020-01-07 18:22:15 +01:00
music_wavewriter_mididevice.cpp - consolidated the different file access interfaces in the backends into one shared version. 2020-01-05 11:46:28 +01:00
music_wildmidi_mididevice.cpp - made the sound decoding interface DLL friendly and added compile switches to the MIDI players so that different licenses can be uses as compile target. 2020-01-07 18:22:15 +01:00
music_win_mididevice.cpp - first state of music configuration refactor. 2020-01-05 12:56:28 +01:00