gzdoom-gles/wadsrc/static/shaders
drfrag666 58b7967eea - enabled the linear shadowmap filter.
Although this doesn't look as good as the PCF version it is a lot less calculation intensive and therefore more suitable for weaker hardware.
It also tends to bleed through walls a lot less.
(refactored patch by Graf)
2018-10-04 19:08:49 +02:00
..
d3d Normalize line endings 2016-03-01 09:47:10 -06:00
glsl - enabled the linear shadowmap filter. 2018-10-04 19:08:49 +02:00