gzdoom-gles/wadsrc/static/filter
Christoph Oelckers a1328b4c6e - do not adjust the sprite offset for the WolfSS's attack and pain states.
This will cause problems with sprite clipping off.
2017-02-23 22:09:50 +01:00
..
doom.doom1 - do not adjust the sprite offset for the WolfSS's attack and pain states. 2017-02-23 22:09:50 +01:00
doom.doom2 - do not adjust the sprite offset for the WolfSS's attack and pain states. 2017-02-23 22:09:50 +01:00
doom.freedoom Merge branch conflicts fix 2016-01-21 10:49:57 +13:00
game-doom/graphics Move extra font characters into filter directories 2016-02-04 13:23:36 -06:00
game-doomchex Split ANIMATED into three parts, filtered by game that uses them 2016-10-15 21:40:24 -05:00
game-heretic Split ANIMATED into three parts, filtered by game that uses them 2016-10-15 21:40:24 -05:00
game-hexen Externalized default key bindings 2015-04-05 21:40:53 -05:00
game-raven/graphics Move extra font characters into filter directories 2016-02-04 13:23:36 -06:00
game-strife Split ANIMATED into three parts, filtered by game that uses them 2016-10-15 21:40:24 -05:00
heretic - sanitized the old sprite offset adjustment feature and used it to redefine offsets for some sprites that have really bad ones. 2016-12-03 19:49:32 +01:00
hexen Fixed loading of Hexen and Strife 2016-12-08 12:07:12 +02:00
strife Fixed loading of Hexen and Strife 2016-12-08 12:07:12 +02:00
strifeteaser1/mapinfo Normalize line endings 2016-03-01 09:47:10 -06:00
strifeteaser2/mapinfo Normalize line endings 2016-03-01 09:47:10 -06:00