gzdoom-gles/src/swrenderer
2017-01-15 04:06:52 +01:00
..
drawers Make particle texture slightly higher quality 2017-01-13 16:12:43 +01:00
line Move r_scene into a class 2017-01-14 02:25:02 +01:00
plane let 'forcenoskystretch' also apply to sky mode 2 2017-01-13 13:23:00 +01:00
scene Create a class for the viewport 2017-01-15 04:06:52 +01:00
segments Removed dc_texturemid 2017-01-12 22:52:17 +01:00
things Make particle texture slightly higher quality 2017-01-13 16:12:43 +01:00
r_memory.cpp Split r_main into r_viewport, r_scene and r_light 2017-01-12 16:21:46 +01:00
r_memory.h Convert r_visibleplane into classes 2017-01-11 23:08:24 +01:00
r_swrenderer.cpp Rename FRenderer::ClearBuffer to SetClearColor 2017-01-15 03:21:35 +01:00
r_swrenderer.h Rename FRenderer::ClearBuffer to SetClearColor 2017-01-15 03:21:35 +01:00