gzdoom-gles/src/thingdef
2010-09-19 08:27:20 +00:00
..
olddecorations.cpp - Merged SetState and SetStateNF into a single function. 2010-04-19 02:46:50 +00:00
thingdef.cpp - added a 'player.clearcolorset' property so that inherited color sets can be removed. 2010-03-07 09:13:41 +00:00
thingdef.h - added Gez's dumpactors patch. 2010-07-26 17:10:43 +00:00
thingdef_codeptr.cpp - added a ClearCounters function to AActor that handles everything necessary to un-count an item that is not supposed to be counted but has some of the COUNT* flags set. 2010-09-19 00:06:45 +00:00
thingdef_data.cpp - added player class definition through the GAMEINFO section in MAPINFO. Also added a NOMENU flag that can be set for a player class. This means that the use of KEYCONF is now deprecated except for its original purpose: To define mod specific key binding options. 2010-09-19 08:27:20 +00:00
thingdef_exp.cpp - Added the frandom decorate function, which is exactly like random except 2009-09-06 02:16:55 +00:00
thingdef_exp.h - Added the frandom decorate function, which is exactly like random except 2009-09-06 02:16:55 +00:00
thingdef_expression.cpp - added Firebrand's patch to rename 'swap' due to naming conflicts in newer MSVC compilers. 2010-07-23 21:19:59 +00:00
thingdef_parse.cpp - added Gez's dumpactors patch. 2010-07-26 17:10:43 +00:00
thingdef_properties.cpp - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00
thingdef_states.cpp - Merged SetState and SetStateNF into a single function. 2010-04-19 02:46:50 +00:00
thingdef_type.h - Made several DECORATE errors which do not involve parsing non-fatal. 2008-12-29 23:03:38 +00:00