.. |
a_action.cpp
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- reverted most of the last commit after realizing that trying to manage constructing/destructing per variable is not going to work because it'd require some extensive exception management in the compiled VM code.
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2016-11-17 13:10:19 +01:00 |
a_action.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
a_armor.cpp
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- exported native fields of several more classes.
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2016-11-23 01:31:48 +01:00 |
a_artifacts.cpp
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- exported all member fields that make sense. Entirely private ones or classes that are not supposed to be extended were left out.
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2016-11-23 17:34:36 +01:00 |
a_artifacts.h
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- exported all member fields that make sense. Entirely private ones or classes that are not supposed to be extended were left out.
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2016-11-23 17:34:36 +01:00 |
a_bridge.cpp
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- reverted most of the last commit after realizing that trying to manage constructing/destructing per variable is not going to work because it'd require some extensive exception management in the compiled VM code.
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2016-11-17 13:10:19 +01:00 |
a_camera.cpp
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Add the new argument to all uses of the implement macro
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2016-11-09 17:45:55 +01:00 |
a_debris.cpp
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- scriptified Hexen's Wraith and parts of the Spike.
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2016-11-17 00:44:43 +01:00 |
a_decals.cpp
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Add the new argument to all uses of the implement macro
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2016-11-09 17:45:55 +01:00 |
a_fastprojectile.cpp
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Add the new argument to all uses of the implement macro
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2016-11-09 17:45:55 +01:00 |
a_flashfader.cpp
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Add the new argument to all uses of the implement macro
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2016-11-09 17:45:55 +01:00 |
a_fountain.cpp
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Add the new argument to all uses of the implement macro
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2016-11-09 17:45:55 +01:00 |
a_hatetarget.cpp
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Add the new argument to all uses of the implement macro
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2016-11-09 17:45:55 +01:00 |
a_keys.cpp
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- exported all member fields that make sense. Entirely private ones or classes that are not supposed to be extended were left out.
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2016-11-23 17:34:36 +01:00 |
a_keys.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
a_lightning.cpp
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Add the new argument to all uses of the implement macro
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2016-11-09 17:45:55 +01:00 |
a_lightning.h
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- another batch.
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2016-09-19 19:58:04 +02:00 |
a_mapmarker.cpp
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Add the new argument to all uses of the implement macro
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2016-11-09 17:45:55 +01:00 |
a_morph.cpp
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Add the new argument to all uses of the implement macro
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2016-11-09 17:45:55 +01:00 |
a_morph.h
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Added TRANSFERTRANSLATION morph flag
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2016-07-24 00:56:57 +02:00 |
a_movingcamera.cpp
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Add the new argument to all uses of the implement macro
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2016-11-09 17:45:55 +01:00 |
a_pickups.cpp
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- exported all member fields that make sense. Entirely private ones or classes that are not supposed to be extended were left out.
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2016-11-23 17:34:36 +01:00 |
a_pickups.h
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- exported native fields of several more classes.
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2016-11-23 01:31:48 +01:00 |
a_puzzleitems.cpp
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- exported all member fields that make sense. Entirely private ones or classes that are not supposed to be extended were left out.
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2016-11-23 17:34:36 +01:00 |
a_quake.cpp
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Add the new argument to all uses of the implement macro
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2016-11-09 17:45:55 +01:00 |
a_randomspawner.cpp
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- reverted most of the last commit after realizing that trying to manage constructing/destructing per variable is not going to work because it'd require some extensive exception management in the compiled VM code.
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2016-11-17 13:10:19 +01:00 |
a_secrettrigger.cpp
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Add the new argument to all uses of the implement macro
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2016-11-09 17:45:55 +01:00 |
a_sectoraction.cpp
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Add the new argument to all uses of the implement macro
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2016-11-09 17:45:55 +01:00 |
a_setcolor.cpp
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Add the new argument to all uses of the implement macro
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2016-11-09 17:45:55 +01:00 |
a_sharedglobal.h
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- scriptified Hexen's Wraith and parts of the Spike.
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2016-11-17 00:44:43 +01:00 |
a_skies.cpp
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Add the new argument to all uses of the implement macro
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2016-11-09 17:45:55 +01:00 |
a_soundenvironment.cpp
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Add the new argument to all uses of the implement macro
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2016-11-09 17:45:55 +01:00 |
a_soundsequence.cpp
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Add the new argument to all uses of the implement macro
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2016-11-09 17:45:55 +01:00 |
a_spark.cpp
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Add the new argument to all uses of the implement macro
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2016-11-09 17:45:55 +01:00 |
a_specialspot.cpp
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- added all missing things to enable the scriptified version of A_BrainSpit.
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2016-11-18 22:12:53 +01:00 |
a_specialspot.h
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- another batch.
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2016-09-19 19:58:04 +02:00 |
a_waterzone.cpp
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Add the new argument to all uses of the implement macro
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2016-11-09 17:45:55 +01:00 |
a_weaponpiece.cpp
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- exported all member fields that make sense. Entirely private ones or classes that are not supposed to be extended were left out.
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2016-11-23 17:34:36 +01:00 |
a_weaponpiece.h
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- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
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2016-09-19 19:14:30 +02:00 |
a_weapons.cpp
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- exported all member fields that make sense. Entirely private ones or classes that are not supposed to be extended were left out.
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2016-11-23 17:34:36 +01:00 |
hudmessages.cpp
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Add the new argument to all uses of the implement macro
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2016-11-09 17:45:55 +01:00 |
sbar.h
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- all DObjects converted.
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2016-09-20 10:27:53 +02:00 |
sbar_mugshot.cpp
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- fixed: The mugshot's angle was inverted.
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2016-05-11 14:04:21 +02:00 |
sbarinfo.cpp
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Add the new argument to all uses of the implement macro
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2016-11-09 17:45:55 +01:00 |
sbarinfo.h
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- floatification of g_shared.
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2016-03-24 01:46:11 +01:00 |
sbarinfo_commands.cpp
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- Fixed: SBarInfo didn't support animated images in some places.
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2016-11-06 17:07:44 -05:00 |
shared_hud.cpp
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- started with cleanup and separation of DECORATE code.
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2016-10-12 19:22:33 +02:00 |
shared_sbar.cpp
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Merge branch 'master' of https://github.com/rheit/zdoom into zscript
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2016-11-12 09:46:09 +01:00 |