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gzdoom-gles
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5b302ed3a6
gzdoom-gles
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wadsrc
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static
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shaders
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Christoph Oelckers
39775cc904
- mystery of desaturation shader solved: The old code passed '1-desaturation' to the shader, the new code 'desaturation', so for the 'mix' function to work its arguments must be swapped.
2014-05-21 15:25:25 +02:00
..
d3d
- Removed a couple warnings about implicit vector truncation reported by fxc. (Apparently, it
2011-05-15 22:30:20 +00:00
glsl
- mystery of desaturation shader solved: The old code passed '1-desaturation' to the shader, the new code 'desaturation', so for the 'mix' function to work its arguments must be swapped.
2014-05-21 15:25:25 +02:00