gzdoom-gles/wadsrc/static/actors/raven/ravenartifacts.txt
Christoph Oelckers 7db035abba - undid NOGRAVITY for all floatbobbing items.
I have no idea why this was ever deemed proper - but it clearly breaks some Hexen maps and it not even remotely mimics the original behavior. Even now, it's not the same but since the items fall down they at least end up where they are supposed to be.
2015-02-12 16:27:28 +01:00

137 lines
2.5 KiB
Text

// Health -------------------------------------------------------------------
ACTOR ArtiHealth : HealthPickup 82
{
Game Raven
SpawnID 24
Health 25
+COUNTITEM
+FLOATBOB
+INVENTORY.PICKUPFLASH
+INVENTORY.FANCYPICKUPSOUND
Inventory.Icon ARTIPTN2
Inventory.PickupSound "misc/p_pkup"
Inventory.PickupMessage "$TXT_ARTIHEALTH"
Tag "$TAG_ARTIHEALTH"
HealthPickup.Autouse 1
States
{
Spawn:
PTN2 ABC 4
Loop
}
}
// Super health -------------------------------------------------------------
ACTOR ArtiSuperHealth : HealthPickup 32
{
Game Raven
SpawnID 25
Health 100
+COUNTITEM
+FLOATBOB
+INVENTORY.PICKUPFLASH
+INVENTORY.FANCYPICKUPSOUND
Inventory.Icon ARTISPHL
Inventory.PickupSound "misc/p_pkup"
Inventory.PickupMessage "$TXT_ARTISUPERHEALTH"
Tag "$TAG_ARTISUPERHEALTH"
HealthPickup.Autouse 2
States
{
Spawn:
SPHL A 350
Loop
}
}
// Flight -------------------------------------------------------------------
ACTOR ArtiFly : PowerupGiver 83
{
Game Raven
SpawnID 15
+COUNTITEM
+FLOATBOB
+INVENTORY.PICKUPFLASH
+INVENTORY.INTERHUBSTRIP
Inventory.RespawnTics 4230
Inventory.Icon ARTISOAR
Inventory.PickupMessage "$TXT_ARTIFLY"
Tag "$TAG_ARTIFLY"
Powerup.Type Flight
States
{
Spawn:
SOAR ABCB 5
Loop
}
}
// Invulnerability Heretic (Ring of invincibility) --------------------------
ACTOR ArtiInvulnerability : PowerupGiver 84
{
Game Heretic
SpawnID 133
+COUNTITEM
+FLOATBOB
+INVENTORY.PICKUPFLASH
Inventory.RespawnTics 4230
Inventory.Icon ARTIINVU
Inventory.PickupMessage "$TXT_ARTIINVULNERABILITY"
Tag "$TAG_ARTIINVULNERABILITY"
Powerup.Type Invulnerable
Powerup.Color GoldMap
States
{
Spawn:
INVU ABCD 3
Loop
}
}
// Invulnerability Hexen (Icon of the defender) -----------------------------
ACTOR ArtiInvulnerability2 : PowerupGiver 84
{
Game Hexen
SpawnID 133
+COUNTITEM
+FLOATBOB
+INVENTORY.PICKUPFLASH
Inventory.RespawnTics 4230
Inventory.Icon ARTIDEFN
Inventory.PickupMessage "$TXT_ARTIINVULNERABILITY2"
Powerup.Type Invulnerable
Tag "$TAG_ARTIDEFENDER"
States
{
Spawn:
DEFN ABCD 3
Loop
}
}
// Torch --------------------------------------------------------------------
ACTOR ArtiTorch : PowerupGiver 33
{
Game Raven
SpawnID 73
+COUNTITEM
+FLOATBOB
+INVENTORY.PICKUPFLASH
Inventory.Icon ARTITRCH
Inventory.PickupMessage "$TXT_ARTITORCH"
Tag "$TAG_ARTITORCH"
Powerup.Type Torch
States
{
Spawn:
TRCH ABC 3 Bright
Loop
}
}