gzdoom-gles/src/scripting
2020-03-06 13:38:21 +01:00
..
backend - fixed code generation for very special if+switch combination 2020-01-30 23:09:43 +01:00
decorate - fixed missing checks for function calls from DECORATE 2019-11-21 18:04:03 +01:00
vm - continued refactoring on sound code. 2020-01-06 13:45:19 +01:00
zscript - fixed infinite loop reporting '... before first state' errors 2020-03-06 13:38:21 +01:00
symbols.cpp - define the built-in functions defined in codegen.cpp through the regular interface instead uf just hacking them into the symbol table with incompletely set up data. 2019-04-15 22:30:01 +02:00
symbols.h - added ability to specify deprecation messages in ZScript 2019-08-28 21:49:20 +02:00
thingdef.cpp - added validation for presence of drop item classes 2019-07-12 22:11:54 +02:00
thingdef.h - fixed code emission for constant ZScript function arguments 2019-04-27 12:43:22 +02:00
thingdef_data.cpp Added STOPRAILS actor flag. 2020-01-06 19:20:41 +01:00
thingdef_properties.cpp - removed all remaining native parts of APlayerPawn. 2019-04-26 01:20:02 +02:00
types.cpp - continued refactoring on sound code. 2020-01-06 13:45:19 +01:00
types.h - fixed compilation of targets with optimization 2018-11-16 21:33:11 +01:00
vmiterators.cpp - fixed usage of uninitialized object in BlockLinesIterator 2019-10-26 12:15:00 +02:00
vmthunks.cpp - exposed Level.MusicVolume to ZScript 2020-01-21 12:17:54 +01:00
vmthunks_actors.cpp - fix debug assertion, cleanup vestigial A_PlaySound addition 2020-03-04 09:46:09 +01:00