gzdoom-gles/wadsrc/static/zscript/inventory
Christoph Oelckers 74faacd218 - fixed: FxVMFunctionCall::GetDirectFunction did not perform any checks on the function's self pointer and failed to report a mismatch as an error.
- also fixed two places in the code where the above caused some incorrect definitions not to be detected.
2017-04-06 20:52:38 +02:00
..
ammo.txt - properly handle all meta properties for inventory items. 2017-02-28 00:45:16 +01:00
armor.txt - use an inventory flag to decide what items are slipped by DF_NO_HEALTH and DF_NO_ARMOR. With all the changes over the last 10 years this had become too spotty. 2017-02-28 21:45:47 +01:00
health.txt - forgot to save the last fix for the previous commit. 2017-03-02 11:58:30 +01:00
inv_misc.txt - properly handle all meta properties for inventory items. 2017-02-28 00:45:16 +01:00
inventory.txt - fixed: FxVMFunctionCall::GetDirectFunction did not perform any checks on the function's self pointer and failed to report a mismatch as an error. 2017-04-06 20:52:38 +02:00
powerups.txt completely redid the active powerup drawer for the HUD 2017-03-24 22:58:16 +01:00
stateprovider.txt - implemented the parser basics of a ZScript versioning system. 2017-03-05 14:13:00 +01:00
weaponpiece.txt - scriptified the rest of the weapon pieces. 2017-01-18 18:46:24 +01:00
weapons.txt - fixed generic class type properties to handle "" and "none" as 'no class'. 2017-03-19 12:02:17 +01:00