..
a_action.cpp
- replaced AActor::vel and player_t::Vel with a floating point version.
2016-03-20 00:54:18 +01:00
a_action.h
Normalize line endings
2016-03-01 09:47:10 -06:00
a_armor.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_artifacts.cpp
- replaced AActor::vel and player_t::Vel with a floating point version.
2016-03-20 00:54:18 +01:00
a_artifacts.h
- replaced AActor::vel and player_t::Vel with a floating point version.
2016-03-20 00:54:18 +01:00
a_bridge.cpp
- replaced AActor::vel and player_t::Vel with a floating point version.
2016-03-20 00:54:18 +01:00
a_camera.cpp
- replaced AActor::vel and player_t::Vel with a floating point version.
2016-03-20 00:54:18 +01:00
a_debris.cpp
- replaced AActor::vel and player_t::Vel with a floating point version.
2016-03-20 00:54:18 +01:00
a_decals.cpp
- replaced AActor::vel and player_t::Vel with a floating point version.
2016-03-20 00:54:18 +01:00
a_fastprojectile.cpp
- replaced AActor::vel and player_t::Vel with a floating point version.
2016-03-20 00:54:18 +01:00
a_flashfader.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_fountain.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_hatetarget.cpp
- fixed some minor issues found during reviewing the code.
2016-03-16 14:10:13 +01:00
a_keys.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_keys.h
Normalize line endings
2016-03-01 09:47:10 -06:00
a_lightning.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_lightning.h
Normalize line endings
2016-03-01 09:47:10 -06:00
a_mapmarker.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_morph.cpp
- replaced AActor::vel and player_t::Vel with a floating point version.
2016-03-20 00:54:18 +01:00
a_morph.h
Normalize line endings
2016-03-01 09:47:10 -06:00
a_movingcamera.cpp
- replaced AActor::vel and player_t::Vel with a floating point version.
2016-03-20 00:54:18 +01:00
a_pickups.cpp
- replaced AActor::vel and player_t::Vel with a floating point version.
2016-03-20 00:54:18 +01:00
a_pickups.h
- replaced AActor::vel and player_t::Vel with a floating point version.
2016-03-20 00:54:18 +01:00
a_puzzleitems.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_quake.cpp
- replaced all uses of P_ThrustMobj with the already implemented AActor::Thrust method and deleted this function.
2016-03-20 01:25:47 +01:00
a_randomspawner.cpp
- replaced AActor::vel and player_t::Vel with a floating point version.
2016-03-20 00:54:18 +01:00
a_secrettrigger.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_sectoraction.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_setcolor.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_sharedglobal.h
- made adjustments to P_LineAttack and P_RailAttack to deal with altered angles by passing through a non-parallel portal.
2016-03-06 21:58:36 +01:00
a_skies.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_soundenvironment.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_soundsequence.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_spark.cpp
- replaced AActor::vel and player_t::Vel with a floating point version.
2016-03-20 00:54:18 +01:00
a_specialspot.cpp
- replaced AActor::vel and player_t::Vel with a floating point version.
2016-03-20 00:54:18 +01:00
a_specialspot.h
Normalize line endings
2016-03-01 09:47:10 -06:00
a_waterzone.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_weaponpiece.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
a_weaponpiece.h
Normalize line endings
2016-03-01 09:47:10 -06:00
a_weapons.cpp
- fixed bad loop handling in FWeaponSlots::SetFromGameInfo().
2016-03-04 16:25:23 +01:00
hudmessages.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
sbar.h
Normalize line endings
2016-03-01 09:47:10 -06:00
sbar_mugshot.cpp
- replaced AActor::vel and player_t::Vel with a floating point version.
2016-03-20 00:54:18 +01:00
sbarinfo.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
sbarinfo.h
Normalize line endings
2016-03-01 09:47:10 -06:00
sbarinfo_commands.cpp
Normalize line endings
2016-03-01 09:47:10 -06:00
shared_hud.cpp
- replaced AActor::vel and player_t::Vel with a floating point version.
2016-03-20 00:54:18 +01:00
shared_sbar.cpp
- replaced AActor::vel and player_t::Vel with a floating point version.
2016-03-20 00:54:18 +01:00