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drawers
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- removed several unneeded GL headers from the software renderer's sources.
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2017-03-16 13:49:34 +01:00 |
line
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- removed several unneeded GL headers from the software renderer's sources.
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2017-03-16 13:49:34 +01:00 |
plane
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- removed several unneeded GL headers from the software renderer's sources.
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2017-03-16 13:49:34 +01:00 |
scene
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- removed several unneeded GL headers from the software renderer's sources.
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2017-03-16 13:49:34 +01:00 |
segments
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Fix portals draw segment indexing bug
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2017-02-09 22:58:28 +01:00 |
things
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- removed several unneeded GL headers from the software renderer's sources.
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2017-03-16 13:49:34 +01:00 |
viewport
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- separated the software-renderer-specific parts of colormap processing from the common parts.
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2017-03-15 22:04:59 +01:00 |
r_all.cpp
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- separated the software-renderer-specific parts of colormap processing from the common parts.
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2017-03-15 22:04:59 +01:00 |
r_memory.cpp
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Move frame memory allocator into RenderThread
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2017-02-04 02:50:52 +01:00 |
r_memory.h
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- untangled r_defs.h from actor.h
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2017-03-10 02:22:42 +01:00 |
r_renderthread.cpp
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- Added thread safety to texture loading in the software renderer
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2017-03-12 22:53:20 +01:00 |
r_renderthread.h
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- Added thread safety to texture loading in the software renderer
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2017-03-12 22:53:20 +01:00 |
r_swcanvas.cpp
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- separated the software-renderer-specific parts of colormap processing from the common parts.
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2017-03-15 22:04:59 +01:00 |
r_swcanvas.h
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- refactored FDynamicColormap out of sector_t.
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2017-03-15 22:04:59 +01:00 |
r_swcolormaps.cpp
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- added missing memory barrier
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2017-03-16 17:58:41 +01:00 |
r_swcolormaps.h
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- made 'nocoloredspritelighting' a global option and also implemented it in the software renderer.
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2017-03-16 00:56:03 +01:00 |
r_swrenderer.cpp
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- fixed fog init for SW Truecolor.
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2017-03-15 23:38:12 +01:00 |
r_swrenderer.h
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- separated the software-renderer-specific parts of colormap processing from the common parts.
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2017-03-15 22:04:59 +01:00 |