..
chex
- made the colorset names and the texts in the color picker localizable.
2019-05-19 20:40:22 +02:00
doom
- Fixed compatibility flags not working in scripting.
2020-05-03 18:40:48 +02:00
heretic
- fixed: player_t::GetPSprite cannot guarantee success
2020-03-11 20:18:43 +01:00
hexen
- deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound
2020-01-07 19:36:57 +01:00
inventory
- fixed use of Powerup.Strength in PowerInvisibility.
2020-05-26 00:30:09 +02:00
player
Add a cvar to control weapon bobbing while firing
2020-06-01 10:39:09 +02:00
raven
- Fixed compatibility flags not working in scripting.
2020-05-03 18:40:48 +02:00
shared
- fixed aiming camera that didn't follow target
2020-05-18 14:23:43 +02:00
strife
- fixed: player_t::GetPSprite cannot guarantee success
2020-03-11 20:18:43 +01:00
actions.zs
- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
2019-04-28 22:14:34 +02:00
actor.zs
Fix MSVS compile bug and add offset parameter for SprayDecal
2020-05-08 14:52:56 +02:00
attacks.zs
Add help messages for most of the deprecated stuff in ZScript.
2020-03-16 11:07:29 +01:00
checks.zs
Add help messages for most of the deprecated stuff in ZScript.
2020-03-16 11:07:29 +01:00
interaction.zs
- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
2019-04-28 22:14:34 +02:00
inventory_util.zs
- Fixed compatibility flags not working in scripting.
2020-05-03 18:40:48 +02:00
morph.zs
Changed Pre/Post(Un)Morph to take the other actor and a boolean indicating direction.
2020-03-09 00:28:05 +01:00