gzdoom-gles/src/textures
Randy Heit 9f8dee45c4 Fixed: 0 was accidentally not allowed as transparent for grayscale
- I don't know what I was thinking when I wrote that.
2016-01-25 21:44:08 -06:00
..
anim_switches.cpp - took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it. 2011-07-06 14:20:54 +00:00
animations.cpp - added some error checks for trying to create unsupported animations for textures with full path names. 2015-07-13 09:08:08 +02:00
automaptexture.cpp - moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions. 2011-07-05 10:02:38 +00:00
bitmap.cpp Fix some rare PNG tRNS chunk cases 2016-01-25 21:23:53 -06:00
bitmap.h cRGBT::A should return 255, not 1. Whoops. 2016-01-25 21:31:21 -06:00
buildtexture.cpp - remove texture name length limits for udmf maps 2014-05-18 15:38:46 -07:00
canvastexture.cpp - remove texture name length limits for udmf maps 2014-05-18 15:38:46 -07:00
ddstexture.cpp Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32] 2015-03-08 18:05:02 -05:00
emptytexture.cpp - Fix some GCC 4.7.1 warnings. 2012-07-07 03:43:11 +00:00
flattexture.cpp - moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions. 2011-07-05 10:02:38 +00:00
imgztexture.cpp - remove texture name length limits for udmf maps 2014-05-18 15:38:46 -07:00
jpegtexture.cpp Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32] 2015-03-08 18:05:02 -05:00
multipatchtexture.cpp Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32] 2015-03-08 18:05:02 -05:00
patchtexture.cpp - Fixed: 2048 should be a valid height for a Doom patch. 2011-11-03 21:08:39 +00:00
pcxtexture.cpp Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32] 2015-03-08 18:05:02 -05:00
pngtexture.cpp Fixed: 0 was accidentally not allowed as transparent for grayscale 2016-01-25 21:44:08 -06:00
rawpagetexture.cpp - moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions. 2011-07-05 10:02:38 +00:00
texture.cpp - remove texture name length limits for udmf maps 2014-05-18 15:38:46 -07:00
texturemanager.cpp - fixed: Texture precaching from MAPINFO was broken 2015-12-02 22:31:27 +01:00
textures.h - made the texture precaching code a bit more self-descriptive after finding a discrepancy in handling between ZDoom and GZDoom's versions. 2015-04-01 11:48:47 +02:00
tgatexture.cpp Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32] 2015-03-08 18:05:02 -05:00
warptexture.cpp - removed more r_ header dependencies from the rest of the code. 2011-07-06 15:31:05 +00:00