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These are not interchangeable with Map/Unmap! Map/Unmap is for mapping a buffer for updating on old hardware, Lock/Unlock are for manually copying some initialization data directly into a static buffer. |
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.. | ||
flatvertices.cpp | ||
flatvertices.h | ||
renderqueue.h | ||
shaderuniforms.h | ||
uniformbuffer.h | ||
vertexbuffer.h |