..
r_decal.cpp
- made SPROFS a more usable feature.
2018-03-31 10:37:46 +02:00
r_decal.h
- extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter.
2018-03-18 21:33:44 +01:00
r_model.cpp
- fixed model vertex buffer setup.
2018-10-27 23:33:22 +02:00
r_model.h
- fixed model vertex buffer setup.
2018-10-27 23:33:22 +02:00
r_particle.cpp
- remove fake3D with structs and localize their usage instead of sharing global state
2018-03-08 04:05:35 +01:00
r_particle.h
- remove fake3D with structs and localize their usage instead of sharing global state
2018-03-08 04:05:35 +01:00
r_playersprite.cpp
- enable model rendering in the software renderer
2018-06-09 12:29:33 +02:00
r_playersprite.h
- 2D drawer implementation complete for hardware renderer.
2018-03-29 16:21:21 +02:00
r_sprite.cpp
- renamed the flag bits for sector_t::MoreFlags, so that they are easier to distinguish from sector_t::Flags.
2018-05-01 11:29:29 +02:00
r_sprite.h
- remove fake3D with structs and localize their usage instead of sharing global state
2018-03-08 04:05:35 +01:00
r_visiblesprite.cpp
- enable model rendering in the software renderer
2018-06-09 12:29:33 +02:00
r_visiblesprite.h
- fix translucent walls when r_models is enabled
2018-05-06 02:54:03 +02:00
r_visiblespritelist.cpp
- enable model rendering in the software renderer
2018-06-09 12:29:33 +02:00
r_visiblespritelist.h
- fix translucent walls when r_models is enabled
2018-05-06 02:54:03 +02:00
r_voxel.cpp
- renamed the flag bits for sector_t::MoreFlags, so that they are easier to distinguish from sector_t::Flags.
2018-05-01 11:29:29 +02:00
r_voxel.h
- remove fake3D with structs and localize their usage instead of sharing global state
2018-03-08 04:05:35 +01:00
r_wallsprite.cpp
- made SPROFS a more usable feature.
2018-03-31 10:37:46 +02:00
r_wallsprite.h
- extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter.
2018-03-18 21:33:44 +01:00