mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-14 22:31:57 +00:00
2498fbf2b7
Most of the synchronization was too deep in the implementation so that it did not guard everything it needed. Now each song has precisely one mutex which must be locked for all access to its internals - this is done in the public ZMusic interface
371 lines
9 KiB
C++
371 lines
9 KiB
C++
/*
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** music_gme.cpp
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** General game music player, using Game Music Emu for decoding.
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**
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**---------------------------------------------------------------------------
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** Copyright 2009 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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// HEADER FILES ------------------------------------------------------------
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// Uncomment if you are using the DLL version of GME.
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//#define GME_DLL
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#include <algorithm>
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#include "streamsource.h"
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#include <gme/gme.h>
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#include <mutex>
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#include "../..//libraries/music_common/fileio.h"
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// MACROS ------------------------------------------------------------------
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// TYPES -------------------------------------------------------------------
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class GMESong : public StreamSource
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{
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public:
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GMESong(Music_Emu *emu, int sample_rate);
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~GMESong();
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bool SetSubsong(int subsong) override;
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bool Start() override;
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void ChangeSettingNum(const char *name, double val) override;
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std::string GetStats() override;
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bool GetData(void *buffer, size_t len) override;
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SoundStreamInfo GetFormat() override;
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protected:
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Music_Emu *Emu;
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gme_info_t *TrackInfo;
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int SampleRate;
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int CurrTrack;
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bool started = false;
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bool StartTrack(int track, bool getcritsec=true);
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bool GetTrackInfo();
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int CalcSongLength();
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};
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// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
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// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
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// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
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// EXTERNAL DATA DECLARATIONS ----------------------------------------------
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// PUBLIC DATA DEFINITIONS -------------------------------------------------
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// Currently not used.
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// PRIVATE DATA DEFINITIONS ------------------------------------------------
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// CODE --------------------------------------------------------------------
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//==========================================================================
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//
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// GME_CheckFormat
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//
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//==========================================================================
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const char *GME_CheckFormat(uint32_t id)
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{
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return gme_identify_header(&id);
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}
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//==========================================================================
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//
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// GME_OpenSong
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//
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//==========================================================================
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StreamSource *GME_OpenSong(MusicIO::FileInterface *reader, const char *fmt, int sample_rate)
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{
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gme_type_t type;
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gme_err_t err;
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uint8_t *song;
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Music_Emu *emu;
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type = gme_identify_extension(fmt);
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if (type == NULL)
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{
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return NULL;
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}
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emu = gme_new_emu(type, sample_rate);
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if (emu == nullptr)
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{
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return nullptr;
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}
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auto fpos = reader->tell();
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auto len = reader->filelength();
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song = new uint8_t[len];
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if (reader->read(song, len) != len)
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{
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delete[] song;
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gme_delete(emu);
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reader->seek(fpos, SEEK_SET);
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return nullptr;
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}
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err = gme_load_data(emu, song, (long)len);
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delete[] song;
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if (err != nullptr)
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{
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gme_delete(emu);
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throw std::runtime_error(err);
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}
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gme_set_stereo_depth(emu, std::min(std::max(miscConfig.gme_stereodepth, 0.f), 1.f));
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gme_set_fade(emu, -1); // Enable infinite loop
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#if GME_VERSION >= 0x602
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gme_set_autoload_playback_limit(emu, 0);
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#endif // GME_VERSION >= 0x602
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return new GMESong(emu, sample_rate);
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}
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//==========================================================================
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//
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// GMESong - Constructor
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//
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//==========================================================================
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GMESong::GMESong(Music_Emu *emu, int sample_rate)
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{
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Emu = emu;
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SampleRate = sample_rate;
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CurrTrack = 0;
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TrackInfo = NULL;
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}
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SoundStreamInfo GMESong::GetFormat()
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{
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return { 32*1024, SampleRate, -2 };
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}
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//==========================================================================
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//
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// GMESong - Destructor
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//
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//==========================================================================
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GMESong::~GMESong()
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{
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if (TrackInfo != NULL)
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{
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gme_free_info(TrackInfo);
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}
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if (Emu != NULL)
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{
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gme_delete(Emu);
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}
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}
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//==========================================================================
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//
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// GMESong :: GMEDepthChanged
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//
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//==========================================================================
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void GMESong::ChangeSettingNum(const char *name, double val)
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{
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if (Emu != nullptr && !stricmp(name, "gme.stereodepth"))
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{
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gme_set_stereo_depth(Emu, std::min(std::max(0., val), 1.));
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}
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}
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//==========================================================================
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//
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// GMESong :: Play
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//
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//==========================================================================
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bool GMESong::Start()
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{
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return StartTrack(CurrTrack);
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}
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//==========================================================================
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//
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// GMESong :: SetSubsong
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//
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//==========================================================================
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bool GMESong::SetSubsong(int track)
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{
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if (CurrTrack == track)
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{
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return true;
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}
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if (!started)
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{
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CurrTrack = track;
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return true;
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}
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return StartTrack(track);
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}
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//==========================================================================
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//
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// GMESong :: StartTrack
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//
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//==========================================================================
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bool GMESong::StartTrack(int track, bool getcritsec)
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{
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gme_err_t err;
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if (getcritsec)
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{
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err = gme_start_track(Emu, track);
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}
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else
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{
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err = gme_start_track(Emu, track);
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}
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if (err != NULL)
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{
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// This is called in the data reader thread which may not interact with the UI.
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// TBD: How to get the message across? An exception may not be used here!
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// Printf("Could not start track %d: %s\n", track, err);
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return false;
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}
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CurrTrack = track;
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GetTrackInfo();
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if (!m_Looping)
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{
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gme_set_fade(Emu, CalcSongLength());
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}
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return true;
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}
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//==========================================================================
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//
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// GMESong :: GetStats
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//
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//==========================================================================
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std::string GMESong::GetStats()
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{
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char out[80];
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if (TrackInfo != NULL)
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{
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int time = gme_tell(Emu);
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snprintf(out, 80,
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"Track: %d Time: %3d:%02d:%03d System: %s",
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CurrTrack,
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time/60000,
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(time/1000) % 60,
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time % 1000,
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TrackInfo->system);
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}
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return out;
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}
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//==========================================================================
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//
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// GMESong :: GetTrackInfo
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//
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//==========================================================================
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bool GMESong::GetTrackInfo()
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{
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gme_err_t err;
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if (TrackInfo != NULL)
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{
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gme_free_info(TrackInfo);
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TrackInfo = NULL;
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}
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err = gme_track_info(Emu, &TrackInfo, CurrTrack);
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if (err != NULL)
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{
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// This is called in the data reader thread which may not interact with the UI.
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// TBD: How to get the message across? An exception may not be used here!
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//Printf("Could not get track %d info: %s\n", CurrTrack, err);
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return false;
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}
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return true;
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}
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//==========================================================================
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//
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// GMESong :: CalcSongLength
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//
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//==========================================================================
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int GMESong::CalcSongLength()
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{
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if (TrackInfo == NULL)
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{
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return 150000;
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}
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if (TrackInfo->length > 0)
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{
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return TrackInfo->length;
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}
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if (TrackInfo->loop_length > 0)
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{
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return TrackInfo->intro_length + TrackInfo->loop_length * 2;
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}
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return 150000;
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}
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//==========================================================================
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//
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// GMESong :: Read STATIC
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//
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//==========================================================================
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bool GMESong::GetData(void *buffer, size_t len)
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{
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gme_err_t err;
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if (gme_track_ended(Emu))
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{
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if (m_Looping)
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{
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StartTrack(CurrTrack, false);
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}
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else
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{
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memset(buffer, 0, len);
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return false;
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}
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}
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err = gme_play(Emu, int(len >> 1), (short *)buffer);
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return (err == NULL);
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}
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