mirror of
https://github.com/ZDoom/gzdoom-gles.git
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040cb17370
# Conflicts: # CMakeLists.txt # libraries/glslang/OGLCompilersDLL/CMakeLists.txt # libraries/glslang/OGLCompilersDLL/InitializeDll.cpp # libraries/glslang/OGLCompilersDLL/InitializeDll.h # libraries/glslang/glslang/CMakeLists.txt # libraries/glslang/glslang/GenericCodeGen/CodeGen.cpp # libraries/glslang/glslang/GenericCodeGen/Link.cpp # libraries/glslang/glslang/Include/BaseTypes.h # libraries/glslang/glslang/Include/Common.h # libraries/glslang/glslang/Include/ConstantUnion.h # libraries/glslang/glslang/Include/InfoSink.h # libraries/glslang/glslang/Include/InitializeGlobals.h # libraries/glslang/glslang/Include/PoolAlloc.h # libraries/glslang/glslang/Include/ResourceLimits.h # libraries/glslang/glslang/Include/ShHandle.h # libraries/glslang/glslang/Include/Types.h # libraries/glslang/glslang/Include/arrays.h # libraries/glslang/glslang/Include/intermediate.h # libraries/glslang/glslang/Include/revision.h # libraries/glslang/glslang/Include/revision.template # libraries/glslang/glslang/MachineIndependent/Constant.cpp # libraries/glslang/glslang/MachineIndependent/InfoSink.cpp # libraries/glslang/glslang/MachineIndependent/Initialize.cpp # libraries/glslang/glslang/MachineIndependent/Initialize.h # libraries/glslang/glslang/MachineIndependent/IntermTraverse.cpp # libraries/glslang/glslang/MachineIndependent/Intermediate.cpp # libraries/glslang/glslang/MachineIndependent/LiveTraverser.h # libraries/glslang/glslang/MachineIndependent/ParseContextBase.cpp # libraries/glslang/glslang/MachineIndependent/ParseHelper.cpp # libraries/glslang/glslang/MachineIndependent/ParseHelper.h # libraries/glslang/glslang/MachineIndependent/PoolAlloc.cpp # libraries/glslang/glslang/MachineIndependent/RemoveTree.cpp # libraries/glslang/glslang/MachineIndependent/RemoveTree.h # libraries/glslang/glslang/MachineIndependent/Scan.cpp # libraries/glslang/glslang/MachineIndependent/Scan.h # libraries/glslang/glslang/MachineIndependent/ScanContext.h # libraries/glslang/glslang/MachineIndependent/ShaderLang.cpp # libraries/glslang/glslang/MachineIndependent/SymbolTable.cpp # libraries/glslang/glslang/MachineIndependent/SymbolTable.h # libraries/glslang/glslang/MachineIndependent/Versions.cpp # libraries/glslang/glslang/MachineIndependent/Versions.h # libraries/glslang/glslang/MachineIndependent/attribute.cpp # libraries/glslang/glslang/MachineIndependent/attribute.h # libraries/glslang/glslang/MachineIndependent/gl_types.h # libraries/glslang/glslang/MachineIndependent/glslang.y # libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp # libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp.h # libraries/glslang/glslang/MachineIndependent/intermOut.cpp # libraries/glslang/glslang/MachineIndependent/iomapper.cpp # libraries/glslang/glslang/MachineIndependent/iomapper.h # libraries/glslang/glslang/MachineIndependent/limits.cpp # libraries/glslang/glslang/MachineIndependent/linkValidate.cpp # libraries/glslang/glslang/MachineIndependent/localintermediate.h # libraries/glslang/glslang/MachineIndependent/parseConst.cpp # libraries/glslang/glslang/MachineIndependent/parseVersions.h # libraries/glslang/glslang/MachineIndependent/pch.cpp # libraries/glslang/glslang/MachineIndependent/pch.h # libraries/glslang/glslang/MachineIndependent/preprocessor/Pp.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpAtom.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.h # libraries/glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.h # libraries/glslang/glslang/MachineIndependent/propagateNoContraction.cpp # libraries/glslang/glslang/MachineIndependent/propagateNoContraction.h # libraries/glslang/glslang/MachineIndependent/reflection.cpp # libraries/glslang/glslang/MachineIndependent/reflection.h # libraries/glslang/glslang/OSDependent/Unix/CMakeLists.txt # libraries/glslang/glslang/OSDependent/Unix/ossource.cpp # libraries/glslang/glslang/OSDependent/Windows/CMakeLists.txt # libraries/glslang/glslang/OSDependent/Windows/main.cpp # libraries/glslang/glslang/OSDependent/Windows/ossource.cpp # libraries/glslang/glslang/OSDependent/osinclude.h # libraries/glslang/glslang/Public/ShaderLang.h # libraries/glslang/glslang/updateGrammar # libraries/glslang/spirv/CMakeLists.txt # libraries/glslang/spirv/GLSL.ext.AMD.h # libraries/glslang/spirv/GLSL.ext.EXT.h # libraries/glslang/spirv/GLSL.ext.KHR.h # libraries/glslang/spirv/GLSL.ext.NV.h # libraries/glslang/spirv/GLSL.std.450.h # libraries/glslang/spirv/GlslangToSpv.cpp # libraries/glslang/spirv/GlslangToSpv.h # libraries/glslang/spirv/InReadableOrder.cpp # libraries/glslang/spirv/Logger.cpp # libraries/glslang/spirv/Logger.h # libraries/glslang/spirv/SPVRemapper.cpp # libraries/glslang/spirv/SPVRemapper.h # libraries/glslang/spirv/SpvBuilder.cpp # libraries/glslang/spirv/SpvBuilder.h # libraries/glslang/spirv/SpvPostProcess.cpp # libraries/glslang/spirv/SpvTools.cpp # libraries/glslang/spirv/SpvTools.h # libraries/glslang/spirv/bitutils.h # libraries/glslang/spirv/disassemble.cpp # libraries/glslang/spirv/disassemble.h # libraries/glslang/spirv/doc.cpp # libraries/glslang/spirv/doc.h # libraries/glslang/spirv/hex_float.h # libraries/glslang/spirv/spirv.hpp # libraries/glslang/spirv/spvIR.h # src/CMakeLists.txt
282 lines
6.1 KiB
C
282 lines
6.1 KiB
C
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/*-------------------------------------------------------------*/
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/*--- Public header file for the library. ---*/
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/*--- bzlib.h ---*/
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/*-------------------------------------------------------------*/
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/* ------------------------------------------------------------------
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This file is part of bzip2/libbzip2, a program and library for
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lossless, block-sorting data compression.
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bzip2/libbzip2 version 1.0.8 of 13 July 2019
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Copyright (C) 1996-2019 Julian Seward <jseward@acm.org>
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Please read the WARNING, DISCLAIMER and PATENTS sections in the
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README file.
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This program is released under the terms of the license contained
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in the file LICENSE.
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------------------------------------------------------------------ */
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#ifndef _BZLIB_H
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#define _BZLIB_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define BZ_RUN 0
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#define BZ_FLUSH 1
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#define BZ_FINISH 2
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#define BZ_OK 0
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#define BZ_RUN_OK 1
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#define BZ_FLUSH_OK 2
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#define BZ_FINISH_OK 3
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#define BZ_STREAM_END 4
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#define BZ_SEQUENCE_ERROR (-1)
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#define BZ_PARAM_ERROR (-2)
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#define BZ_MEM_ERROR (-3)
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#define BZ_DATA_ERROR (-4)
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#define BZ_DATA_ERROR_MAGIC (-5)
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#define BZ_IO_ERROR (-6)
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#define BZ_UNEXPECTED_EOF (-7)
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#define BZ_OUTBUFF_FULL (-8)
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#define BZ_CONFIG_ERROR (-9)
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typedef
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struct {
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char *next_in;
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unsigned int avail_in;
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unsigned int total_in_lo32;
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unsigned int total_in_hi32;
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char *next_out;
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unsigned int avail_out;
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unsigned int total_out_lo32;
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unsigned int total_out_hi32;
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void *state;
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void *(*bzalloc)(void *,int,int);
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void (*bzfree)(void *,void *);
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void *opaque;
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}
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bz_stream;
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#ifndef BZ_IMPORT
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#define BZ_EXPORT
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#endif
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#ifndef BZ_NO_STDIO
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/* Need a definitition for FILE */
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#include <stdio.h>
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#endif
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#ifdef _WIN32
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# include <windows.h>
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# ifdef small
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/* windows.h define small to char */
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# undef small
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# endif
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# ifdef BZ_EXPORT
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# define BZ_API(func) WINAPI func
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# define BZ_EXTERN extern
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# else
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/* import windows dll dynamically */
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# define BZ_API(func) (WINAPI * func)
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# define BZ_EXTERN
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# endif
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#else
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# define BZ_API(func) func
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# define BZ_EXTERN extern
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#endif
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/*-- Core (low-level) library functions --*/
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BZ_EXTERN int BZ_API(BZ2_bzCompressInit) (
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bz_stream* strm,
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int blockSize100k,
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int verbosity,
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int workFactor
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);
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BZ_EXTERN int BZ_API(BZ2_bzCompress) (
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bz_stream* strm,
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int action
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);
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BZ_EXTERN int BZ_API(BZ2_bzCompressEnd) (
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bz_stream* strm
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);
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BZ_EXTERN int BZ_API(BZ2_bzDecompressInit) (
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bz_stream *strm,
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int verbosity,
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int small
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);
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BZ_EXTERN int BZ_API(BZ2_bzDecompress) (
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bz_stream* strm
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);
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BZ_EXTERN int BZ_API(BZ2_bzDecompressEnd) (
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bz_stream *strm
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);
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/*-- High(er) level library functions --*/
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#ifndef BZ_NO_STDIO
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#define BZ_MAX_UNUSED 5000
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typedef void BZFILE;
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BZ_EXTERN BZFILE* BZ_API(BZ2_bzReadOpen) (
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int* bzerror,
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FILE* f,
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int verbosity,
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int small,
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void* unused,
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int nUnused
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);
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BZ_EXTERN void BZ_API(BZ2_bzReadClose) (
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int* bzerror,
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BZFILE* b
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);
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BZ_EXTERN void BZ_API(BZ2_bzReadGetUnused) (
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int* bzerror,
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BZFILE* b,
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void** unused,
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int* nUnused
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);
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BZ_EXTERN int BZ_API(BZ2_bzRead) (
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int* bzerror,
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BZFILE* b,
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void* buf,
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int len
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);
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BZ_EXTERN BZFILE* BZ_API(BZ2_bzWriteOpen) (
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int* bzerror,
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FILE* f,
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int blockSize100k,
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int verbosity,
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int workFactor
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);
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BZ_EXTERN void BZ_API(BZ2_bzWrite) (
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int* bzerror,
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BZFILE* b,
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void* buf,
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int len
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);
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BZ_EXTERN void BZ_API(BZ2_bzWriteClose) (
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int* bzerror,
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BZFILE* b,
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int abandon,
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unsigned int* nbytes_in,
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unsigned int* nbytes_out
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);
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BZ_EXTERN void BZ_API(BZ2_bzWriteClose64) (
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int* bzerror,
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BZFILE* b,
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int abandon,
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unsigned int* nbytes_in_lo32,
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unsigned int* nbytes_in_hi32,
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unsigned int* nbytes_out_lo32,
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unsigned int* nbytes_out_hi32
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);
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#endif
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/*-- Utility functions --*/
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BZ_EXTERN int BZ_API(BZ2_bzBuffToBuffCompress) (
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char* dest,
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unsigned int* destLen,
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char* source,
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unsigned int sourceLen,
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int blockSize100k,
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int verbosity,
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int workFactor
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);
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BZ_EXTERN int BZ_API(BZ2_bzBuffToBuffDecompress) (
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char* dest,
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unsigned int* destLen,
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char* source,
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unsigned int sourceLen,
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int small,
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int verbosity
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);
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/*--
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Code contributed by Yoshioka Tsuneo (tsuneo@rr.iij4u.or.jp)
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to support better zlib compatibility.
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This code is not _officially_ part of libbzip2 (yet);
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I haven't tested it, documented it, or considered the
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threading-safeness of it.
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If this code breaks, please contact both Yoshioka and me.
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--*/
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BZ_EXTERN const char * BZ_API(BZ2_bzlibVersion) (
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void
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);
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#ifndef BZ_NO_STDIO
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BZ_EXTERN BZFILE * BZ_API(BZ2_bzopen) (
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const char *path,
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const char *mode
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);
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BZ_EXTERN BZFILE * BZ_API(BZ2_bzdopen) (
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int fd,
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const char *mode
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);
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BZ_EXTERN int BZ_API(BZ2_bzread) (
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BZFILE* b,
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void* buf,
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int len
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);
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BZ_EXTERN int BZ_API(BZ2_bzwrite) (
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BZFILE* b,
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void* buf,
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int len
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);
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BZ_EXTERN int BZ_API(BZ2_bzflush) (
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BZFILE* b
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);
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BZ_EXTERN void BZ_API(BZ2_bzclose) (
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BZFILE* b
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);
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BZ_EXTERN const char * BZ_API(BZ2_bzerror) (
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BZFILE *b,
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int *errnum
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);
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif
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/*-------------------------------------------------------------*/
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/*--- end bzlib.h ---*/
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/*-------------------------------------------------------------*/
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