gzdoom-gles/wadsrc/static/actors
Christoph Oelckers 4fd717046e - fixed: Dehacked replaced pickups multiple times for changing its states.
- fixed: Dehacked must copy AInventory's state to any item it hacks to be a 
  pickup.
- fixed a few more DECORATE bugs.


SVN r1166 (trunk)
2008-08-13 09:11:19 +00:00
..
doom - Restructured the action function interface to remove the dependence on 2008-08-12 14:30:07 +00:00
heretic - Removed 'eval' modifier from DECORATE. All int, float and bool parameters are 2008-08-11 22:28:14 +00:00
hexen - fixed: Dehacked replaced pickups multiple times for changing its states. 2008-08-13 09:11:19 +00:00
raven - Fixed: The chat sound for Strife was misnamed in the gameinfo structure. 2008-08-12 23:00:48 +00:00
shared - fixed: Dehacked replaced pickups multiple times for changing its states. 2008-08-13 09:11:19 +00:00
strife - fixed: Dehacked replaced pickups multiple times for changing its states. 2008-08-13 09:11:19 +00:00
actor.txt - Fixed: The chat sound for Strife was misnamed in the gameinfo structure. 2008-08-12 23:00:48 +00:00
constants.txt About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00