mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-19 10:51:26 +00:00
cf11cbdb30
SVN r4 (trunk)
964 lines
16 KiB
C++
964 lines
16 KiB
C++
/* $Id: code.cc,v 1.10 2004/05/27 00:02:01 nuffer Exp $ */
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include <iomanip>
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#include <iostream>
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#include "substr.h"
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#include "globals.h"
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#include "dfa.h"
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#include "parser.h"
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// there must be at least one span in list; all spans must cover
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// same range
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void Go::compact()
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{
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// arrange so that adjacent spans have different targets
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uint i = 0;
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for(uint j = 1; j < nSpans; ++j)
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{
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if(span[j].to != span[i].to)
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{
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++i; span[i].to = span[j].to;
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}
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span[i].ub = span[j].ub;
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}
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nSpans = i + 1;
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}
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void Go::unmap(Go *base, State *x)
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{
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Span *s = span, *b = base->span, *e = &b[base->nSpans];
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uint lb = 0;
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s->ub = 0;
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s->to = NULL;
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for(; b != e; ++b)
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{
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if(b->to == x)
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{
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if((s->ub - lb) > 1)
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{
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s->ub = b->ub;
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}
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} else {
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if(b->to != s->to)
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{
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if(s->ub)
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{
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lb = s->ub; ++s;
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}
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s->to = b->to;
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}
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s->ub = b->ub;
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}
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}
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s->ub = e[-1].ub; ++s;
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nSpans = s - span;
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}
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void doGen(Go *g, State *s, uchar *bm, uchar m)
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{
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Span *b = g->span, *e = &b[g->nSpans];
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uint lb = 0;
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for(; b < e; ++b)
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{
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if(b->to == s)
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{
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for(; lb < b->ub; ++lb)
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{
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bm[lb] |= m;
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}
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}
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lb = b->ub;
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}
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}
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void prt(std::ostream& o, Go *g, State *s)
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{
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Span *b = g->span, *e = &b[g->nSpans];
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uint lb = 0;
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for(; b < e; ++b)
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{
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if(b->to == s)
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{
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printSpan(o, lb, b->ub);
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}
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lb = b->ub;
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}
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}
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bool matches(Go *g1, State *s1, Go *g2, State *s2)
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{
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Span *b1 = g1->span, *e1 = &b1[g1->nSpans];
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uint lb1 = 0;
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Span *b2 = g2->span, *e2 = &b2[g2->nSpans];
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uint lb2 = 0;
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for(;;)
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{
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for(; b1 < e1 && b1->to != s1; ++b1)
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{
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lb1 = b1->ub;
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}
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for(; b2 < e2 && b2->to != s2; ++b2)
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{
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lb2 = b2->ub;
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}
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if(b1 == e1)
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{
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return b2 == e2;
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}
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if(b2 == e2){
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return false;
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}
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if(lb1 != lb2 || b1->ub != b2->ub)
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{
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return false;
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}
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++b1; ++b2;
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}
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}
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class BitMap {
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public:
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static BitMap *first;
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Go *go;
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State *on;
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BitMap *next;
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uint i;
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uchar m;
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public:
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static BitMap *find(Go*, State*);
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static BitMap *find(State*);
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static void gen(std::ostream&, uint, uint);
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static void stats();
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BitMap(Go*, State*);
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};
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BitMap *BitMap::first = NULL;
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BitMap::BitMap(Go *g, State *x) : go(g), on(x), next(first)
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{
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first = this;
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}
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BitMap *BitMap::find(Go *g, State *x)
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{
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for(BitMap *b = first; b; b = b->next)
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{
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if(matches(b->go, b->on, g, x))
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{
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return b;
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}
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}
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return new BitMap(g, x);
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}
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BitMap *BitMap::find(State *x)
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{
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for(BitMap *b = first; b; b = b->next)
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{
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if(b->on == x)
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{
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return b;
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}
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}
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return NULL;
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}
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void BitMap::gen(std::ostream &o, uint lb, uint ub)
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{
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BitMap *b = first;
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if(b)
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{
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o << "\tstatic unsigned char yybm[] = {";
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uint n = ub - lb;
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uchar *bm = new uchar[n];
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memset(bm, 0, n);
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for(uint i = 0; b; i += n)
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{
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for(uchar m = 0x80; b && m; b = b->next, m >>= 1)
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{
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b->i = i; b->m = m;
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doGen(b->go, b->on, bm-lb, m);
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}
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for(uint j = 0; j < n; ++j)
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{
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if(j%8 == 0)
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{
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o << "\n\t"; ++oline;
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}
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o << std::setw(3) << (uint) bm[j] << ", ";
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}
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}
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o << "\n\t};\n";
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oline += 2;
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}
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}
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void BitMap::stats()
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{
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uint n = 0;
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for(BitMap *b = first; b; b = b->next)
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{
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prt(std::cerr, b->go, b->on); std::cerr << std::endl;
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++n;
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}
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std::cerr << n << " bitmaps\n";
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first = NULL;
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}
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void genGoTo(std::ostream &o, State *from, State *to, bool & readCh)
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{
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if (readCh && from->label + 1 != to->label)
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{
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o << "\tyych = *YYCURSOR;\n";
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readCh = false;
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}
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o << "\tgoto yy" << to->label << ";\n";
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++oline;
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}
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void genIf(std::ostream &o, char *cmp, uint v, bool &readCh)
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{
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if (readCh)
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{
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o << "\tif((yych = *YYCURSOR) ";
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readCh = false;
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}
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else
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{
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o << "\tif(yych ";
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}
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o << cmp << " '";
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prtCh(o, v);
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o << "')";
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}
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void indent(std::ostream &o, uint i)
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{
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while(i-- > 0)
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{
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o << "\t";
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}
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}
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static void need(std::ostream &o, uint n, bool & readCh)
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{
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if(n == 1)
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{
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o << "\tif(YYLIMIT == YYCURSOR) YYFILL(1);\n";
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++oline;
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}
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else
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{
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o << "\tif((YYLIMIT - YYCURSOR) < " << n << ") YYFILL(" << n << ");\n";
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++oline;
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}
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o << "\tyych = *YYCURSOR;\n";
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readCh = false;
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++oline;
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}
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void Match::emit(std::ostream &o, bool &readCh)
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{
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if (state->link)
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{
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o << "\t++YYCURSOR;\n";
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}
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else if (!readAhead())
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{
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/* do not read next char if match */
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o << "\t++YYCURSOR;\n";
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readCh = true;
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}
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else
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{
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o << "\tyych = *++YYCURSOR;\n";
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readCh = false;
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}
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++oline;
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if(state->link)
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{
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++oline;
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need(o, state->depth, readCh);
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}
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}
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void Enter::emit(std::ostream &o, bool &readCh)
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{
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if(state->link){
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o << "\t++YYCURSOR;\n";
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o << "yy" << label << ":\n";
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oline += 2;
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need(o, state->depth, readCh);
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} else {
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/* we shouldn't need 'rule-following' protection here */
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o << "\tyych = *++YYCURSOR;\n";
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o << "yy" << label << ":\n";
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oline += 2;
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readCh = false;
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}
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}
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void Save::emit(std::ostream &o, bool &readCh)
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{
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o << "\tyyaccept = " << selector << ";\n";
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++oline;
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if(state->link){
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o << "\tYYMARKER = ++YYCURSOR;\n";
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++oline;
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need(o, state->depth, readCh);
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} else {
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o << "\tyych = *(YYMARKER = ++YYCURSOR);\n";
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++oline;
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readCh = false;
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}
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}
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Move::Move(State *s) : Action(s) {
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;
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}
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void Move::emit(std::ostream &o, bool &readCh){
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;
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}
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Accept::Accept(State *x, uint n, uint *s, State **r)
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: Action(x), nRules(n), saves(s), rules(r){
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;
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}
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void Accept::emit(std::ostream &o, bool &readCh)
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{
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bool first = true;
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for(uint i = 0; i < nRules; ++i)
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if(saves[i] != ~0u)
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{
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if(first)
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{
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first = false;
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o << "\tYYCURSOR = YYMARKER;\n";
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o << "\tswitch(yyaccept){\n";
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oline += 2;
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}
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o << "\tcase " << saves[i] << ":";
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genGoTo(o, state, rules[i], readCh);
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}
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if(!first)
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{
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o << "\t}\n";
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++oline;
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}
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}
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Rule::Rule(State *s, RuleOp *r) : Action(s), rule(r) {
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;
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}
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void Rule::emit(std::ostream &o, bool &readCh)
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{
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uint back = rule->ctx->fixedLength();
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if(back != ~0u && back > 0u) {
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o << "\tYYCURSOR -= " << back << ";";
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}
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o << "\n";
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++oline;
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line_source(rule->code->line, o);
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o << rule->code->text;
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// not sure if we need this or not. oline += std::count(rule->code->text, rule->code->text + ::strlen(rule->code->text), '\n');
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o << "\n";
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++oline;
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o << "#line " << ++oline << " \"" << outputFileName << "\"\n";
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// o << "\n#line " << rule->code->line
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// << "\n\t" << rule->code->text << "\n";
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}
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void doLinear(std::ostream &o, uint i, Span *s, uint n, State *from, State *next, bool &readCh)
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{
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for(;;)
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{
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State *bg = s[0].to;
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while(n >= 3 && s[2].to == bg && (s[1].ub - s[0].ub) == 1)
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{
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if(s[1].to == next && n == 3)
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{
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indent(o, i); genIf(o, "!=", s[0].ub, readCh); genGoTo(o, from, bg, readCh);
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indent(o, i); genGoTo(o, from, next, readCh);
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return;
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}
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else
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{
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indent(o, i); genIf(o, "==", s[0].ub, readCh); genGoTo(o, from, s[1].to, readCh);
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}
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n -= 2; s += 2;
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}
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if(n == 1)
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{
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// if(bg != next){
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indent(o, i); genGoTo(o, from, s[0].to, readCh);
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// }
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return;
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}
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else if(n == 2 && bg == next)
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{
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indent(o, i); genIf(o, ">=", s[0].ub, readCh); genGoTo(o, from, s[1].to, readCh);
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indent(o, i); genGoTo(o, from, next, readCh);
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return;
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}
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else
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{
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indent(o, i); genIf(o, "<=", s[0].ub - 1, readCh); genGoTo(o, from, bg, readCh);
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n -= 1; s += 1;
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}
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}
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indent(o, i); genGoTo(o, from, next, readCh);
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}
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void Go::genLinear(std::ostream &o, State *from, State *next, bool &readCh)
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{
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doLinear(o, 0, span, nSpans, from, next, readCh);
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}
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void genCases(std::ostream &o, uint lb, Span *s)
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{
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if(lb < s->ub)
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{
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for(;;)
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{
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o << "\tcase '"; prtCh(o, lb); o << "':";
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if(++lb == s->ub)
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{
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break;
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}
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o << "\n";
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++oline;
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}
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}
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}
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void Go::genSwitch(std::ostream &o, State *from, State *next, bool &readCh)
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{
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if(nSpans <= 2){
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genLinear(o, from, next, readCh);
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}
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else
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{
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State *def = span[nSpans-1].to;
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Span **sP = new Span*[nSpans-1], **r, **s, **t;
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t = &sP[0];
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for(uint i = 0; i < nSpans; ++i)
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{
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if(span[i].to != def)
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{
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*(t++) = &span[i];
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}
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}
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if (readCh)
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{
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o << "\tswitch((yych = *YYCURSOR)) {\n";
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readCh =false;
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}
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else
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{
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o << "\tswitch(yych){\n";
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}
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++oline;
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while(t != &sP[0])
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{
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r = s = &sP[0];
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if(*s == &span[0])
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genCases(o, 0, *s);
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else
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genCases(o, (*s)[-1].ub, *s);
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State *to = (*s)->to;
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while(++s < t)
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{
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if((*s)->to == to)
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{
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genCases(o, (*s)[-1].ub, *s);
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}
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else
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{
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*(r++) = *s;
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}
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}
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genGoTo(o, from, to, readCh);
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t = r;
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}
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o << "\tdefault:";
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genGoTo(o, from, def, readCh);
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o << "\t}\n";
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++oline;
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delete [] sP;
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}
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}
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void doBinary(std::ostream &o, uint i, Span *s, uint n, State *from, State *next, bool &readCh)
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{
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if(n <= 4)
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{
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doLinear(o, i, s, n, from, next, readCh);
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}
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else
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{
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uint h = n/2;
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indent(o, i); genIf(o, "<=", s[h-1].ub - 1, readCh); o << "{\n";
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++oline;
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doBinary(o, i+1, &s[0], h, from, next, readCh);
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indent(o, i); o << "\t} else {\n";
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++oline;
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doBinary(o, i+1, &s[h], n - h, from, next, readCh);
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indent(o, i); o << "\t}\n";
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++oline;
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}
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}
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void Go::genBinary(std::ostream &o, State *from, State *next, bool &readCh)
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{
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doBinary(o, 0, span, nSpans, from, next, readCh);
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}
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void Go::genBase(std::ostream &o, State *from, State *next, bool &readCh)
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{
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if(nSpans == 0)
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{
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return;
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}
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if(!sFlag)
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{
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genSwitch(o, from, next, readCh);
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return;
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}
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if(nSpans > 8)
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{
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Span *bot = &span[0], *top = &span[nSpans-1];
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uint util;
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if(bot[0].to == top[0].to)
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{
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util = (top[-1].ub - bot[0].ub)/(nSpans - 2);
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}
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else
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{
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if(bot[0].ub > (top[0].ub - top[-1].ub))
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{
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util = (top[0].ub - bot[0].ub)/(nSpans - 1);
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}
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else
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{
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util = top[-1].ub/(nSpans - 1);
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}
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}
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if(util <= 2)
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{
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genSwitch(o, from, next, readCh);
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return;
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}
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}
|
|
if(nSpans > 5)
|
|
{
|
|
genBinary(o, from, next, readCh);
|
|
}
|
|
else
|
|
{
|
|
genLinear(o, from, next, readCh);
|
|
}
|
|
}
|
|
|
|
void Go::genGoto(std::ostream &o, State *from, State *next, bool &readCh)
|
|
{
|
|
if(bFlag)
|
|
{
|
|
for(uint i = 0; i < nSpans; ++i)
|
|
{
|
|
State *to = span[i].to;
|
|
if(to && to->isBase)
|
|
{
|
|
BitMap *b = BitMap::find(to);
|
|
if(b && matches(b->go, b->on, this, to))
|
|
{
|
|
Go go;
|
|
go.span = new Span[nSpans];
|
|
go.unmap(this, to);
|
|
o << "\tif(yybm[" << b->i << "+";
|
|
if (readCh)
|
|
{
|
|
o << "(yych = *YYCURSOR)";
|
|
}
|
|
else
|
|
{
|
|
o << "yych";
|
|
}
|
|
o << "] & " << (uint) b->m << ")";
|
|
genGoTo(o, from, to, readCh);
|
|
go.genBase(o, from, next, readCh);
|
|
delete [] go.span;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
genBase(o, from, next, readCh);
|
|
}
|
|
|
|
void State::emit(std::ostream &o, bool &readCh){
|
|
o << "yy" << label << ":";
|
|
/* o << "\nfprintf(stderr, \"<" << label << ">\");\n";*/
|
|
action->emit(o, readCh);
|
|
}
|
|
|
|
uint merge(Span *x0, State *fg, State *bg)
|
|
{
|
|
Span *x = x0, *f = fg->go.span, *b = bg->go.span;
|
|
uint nf = fg->go.nSpans, nb = bg->go.nSpans;
|
|
State *prev = NULL, *to;
|
|
// NB: we assume both spans are for same range
|
|
for(;;)
|
|
{
|
|
if(f->ub == b->ub)
|
|
{
|
|
to = f->to == b->to? bg : f->to;
|
|
if(to == prev){
|
|
--x;
|
|
}
|
|
else
|
|
{
|
|
x->to = prev = to;
|
|
}
|
|
x->ub = f->ub;
|
|
++x; ++f; --nf; ++b; --nb;
|
|
if(nf == 0 && nb == 0)
|
|
{
|
|
return x - x0;
|
|
}
|
|
}
|
|
while(f->ub < b->ub)
|
|
{
|
|
to = f->to == b->to? bg : f->to;
|
|
if(to == prev)
|
|
{
|
|
--x;
|
|
}
|
|
else
|
|
{
|
|
x->to = prev = to;
|
|
}
|
|
x->ub = f->ub;
|
|
++x; ++f; --nf;
|
|
}
|
|
while(b->ub < f->ub)
|
|
{
|
|
to = b->to == f->to? bg : f->to;
|
|
if(to == prev)
|
|
{
|
|
--x;
|
|
}
|
|
else
|
|
{
|
|
x->to = prev = to;
|
|
}
|
|
x->ub = b->ub;
|
|
++x; ++b; --nb;
|
|
}
|
|
}
|
|
}
|
|
|
|
const uint cInfinity = ~0;
|
|
|
|
class SCC {
|
|
public:
|
|
State **top, **stk;
|
|
public:
|
|
SCC(uint);
|
|
~SCC();
|
|
void traverse(State*);
|
|
};
|
|
|
|
SCC::SCC(uint size){
|
|
top = stk = new State*[size];
|
|
}
|
|
|
|
SCC::~SCC(){
|
|
delete [] stk;
|
|
}
|
|
|
|
void SCC::traverse(State *x)
|
|
{
|
|
*top = x;
|
|
uint k = ++top - stk;
|
|
x->depth = k;
|
|
for(uint i = 0; i < x->go.nSpans; ++i)
|
|
{
|
|
State *y = x->go.span[i].to;
|
|
if(y)
|
|
{
|
|
if(y->depth == 0)
|
|
{
|
|
traverse(y);
|
|
}
|
|
if(y->depth < x->depth)
|
|
{
|
|
x->depth = y->depth;
|
|
}
|
|
}
|
|
}
|
|
if(x->depth == k)
|
|
{
|
|
do
|
|
{
|
|
(*--top)->depth = cInfinity;
|
|
(*top)->link = x;
|
|
} while(*top != x);
|
|
}
|
|
}
|
|
|
|
uint maxDist(State *s)
|
|
{
|
|
uint mm = 0;
|
|
for(uint i = 0; i < s->go.nSpans; ++i)
|
|
{
|
|
State *t = s->go.span[i].to;
|
|
if(t)
|
|
{
|
|
uint m = 1;
|
|
if(!t->link)
|
|
{
|
|
m += maxDist(t);
|
|
}
|
|
if(m > mm)
|
|
{
|
|
mm = m;
|
|
}
|
|
}
|
|
}
|
|
return mm;
|
|
}
|
|
|
|
void calcDepth(State *head)
|
|
{
|
|
State *t;
|
|
for(State *s = head; s; s = s->next)
|
|
{
|
|
if(s->link == s){
|
|
for(uint i = 0; i < s->go.nSpans; ++i)
|
|
{
|
|
t = s->go.span[i].to;
|
|
if(t && t->link == s)
|
|
{
|
|
goto inSCC;
|
|
}
|
|
}
|
|
s->link = NULL;
|
|
}else
|
|
{
|
|
inSCC:
|
|
s->depth = maxDist(s);
|
|
}
|
|
}
|
|
}
|
|
|
|
void DFA::findSCCs()
|
|
{
|
|
SCC scc(nStates);
|
|
State *s;
|
|
|
|
for(s = head; s; s = s->next)
|
|
{
|
|
s->depth = 0;
|
|
s->link = NULL;
|
|
}
|
|
|
|
for(s = head; s; s = s->next)
|
|
{
|
|
if(!s->depth)
|
|
{
|
|
scc.traverse(s);
|
|
}
|
|
}
|
|
|
|
calcDepth(head);
|
|
}
|
|
|
|
void DFA::split(State *s)
|
|
{
|
|
State *move = new State;
|
|
(void) new Move(move);
|
|
addState(&s->next, move);
|
|
move->link = s->link;
|
|
move->rule = s->rule;
|
|
move->go = s->go;
|
|
s->rule = NULL;
|
|
s->go.nSpans = 1;
|
|
s->go.span = new Span[1];
|
|
s->go.span[0].ub = ubChar;
|
|
s->go.span[0].to = move;
|
|
}
|
|
|
|
void DFA::emit(std::ostream &o)
|
|
{
|
|
static uint label = 0;
|
|
State *s;
|
|
uint i;
|
|
|
|
findSCCs();
|
|
head->link = head;
|
|
head->depth = maxDist(head);
|
|
|
|
uint nRules = 0;
|
|
for(s = head; s; s = s->next)
|
|
{
|
|
if(s->rule && s->rule->accept >= nRules)
|
|
{
|
|
nRules = s->rule->accept + 1;
|
|
}
|
|
}
|
|
|
|
uint nSaves = 0;
|
|
uint *saves = new uint[nRules];
|
|
memset(saves, ~0, (nRules)*sizeof(*saves));
|
|
|
|
// mark backtracking points
|
|
for(s = head; s; s = s->next)
|
|
{
|
|
RuleOp *ignore = NULL;
|
|
if(s->rule)
|
|
{
|
|
for(i = 0; i < s->go.nSpans; ++i)
|
|
{
|
|
if(s->go.span[i].to && !s->go.span[i].to->rule){
|
|
delete s->action;
|
|
if(saves[s->rule->accept] == ~0u)
|
|
{
|
|
saves[s->rule->accept] = nSaves++;
|
|
}
|
|
(void) new Save(s, saves[s->rule->accept]);
|
|
continue;
|
|
}
|
|
}
|
|
ignore = s->rule;
|
|
}
|
|
}
|
|
|
|
// insert actions
|
|
State **rules = new State*[nRules];
|
|
memset(rules, 0, (nRules)*sizeof(*rules));
|
|
State *accept = NULL;
|
|
for(s = head; s; s = s->next)
|
|
{
|
|
State *ow;
|
|
if(!s->rule)
|
|
{
|
|
ow = accept;
|
|
}
|
|
else
|
|
{
|
|
if(!rules[s->rule->accept])
|
|
{
|
|
State *n = new State;
|
|
(void) new Rule(n, s->rule);
|
|
rules[s->rule->accept] = n;
|
|
addState(&s->next, n);
|
|
}
|
|
ow = rules[s->rule->accept];
|
|
}
|
|
for(i = 0; i < s->go.nSpans; ++i)
|
|
if(!s->go.span[i].to)
|
|
{
|
|
if(!ow)
|
|
{
|
|
ow = accept = new State;
|
|
(void) new Accept(accept, nRules, saves, rules);
|
|
addState(&s->next, accept);
|
|
}
|
|
s->go.span[i].to = ow;
|
|
}
|
|
}
|
|
|
|
// split ``base'' states into two parts
|
|
for(s = head; s; s = s->next)
|
|
{
|
|
s->isBase = false;
|
|
if(s->link)
|
|
{
|
|
for(i = 0; i < s->go.nSpans; ++i)
|
|
{
|
|
if(s->go.span[i].to == s){
|
|
s->isBase = true;
|
|
split(s);
|
|
if(bFlag)
|
|
{
|
|
BitMap::find(&s->next->go, s);
|
|
}
|
|
s = s->next;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// find ``base'' state, if possible
|
|
Span *span = new Span[ubChar - lbChar];
|
|
for(s = head; s; s = s->next)
|
|
{
|
|
if(!s->link)
|
|
{
|
|
for(i = 0; i < s->go.nSpans; ++i)
|
|
{
|
|
State *to = s->go.span[i].to;
|
|
if(to && to->isBase)
|
|
{
|
|
to = to->go.span[0].to;
|
|
uint nSpans = merge(span, s, to);
|
|
if(nSpans < s->go.nSpans)
|
|
{
|
|
delete [] s->go.span;
|
|
s->go.nSpans = nSpans;
|
|
s->go.span = new Span[nSpans];
|
|
memcpy(s->go.span, span, nSpans*sizeof(Span));
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
delete [] span;
|
|
|
|
delete head->action;
|
|
|
|
++oline;
|
|
o << "\n#line " << ++oline << " \"" << outputFileName << "\"\n";
|
|
o << "{\n\tYYCTYPE yych;\n\tunsigned int yyaccept;\n";
|
|
oline += 3;
|
|
|
|
|
|
if(bFlag)
|
|
{
|
|
BitMap::gen(o, lbChar, ubChar);
|
|
}
|
|
|
|
o << "\tgoto yy" << label << ";\n";
|
|
++oline;
|
|
(void) new Enter(head, label++);
|
|
|
|
for(s = head; s; s = s->next)
|
|
{
|
|
s->label = label++;
|
|
}
|
|
|
|
for(s = head; s; s = s->next)
|
|
{
|
|
bool readCh = false;
|
|
s->emit(o, readCh);
|
|
s->go.genGoto(o, s, s->next, readCh);
|
|
}
|
|
o << "}\n";
|
|
++oline;
|
|
|
|
BitMap::first = NULL;
|
|
|
|
delete [] saves;
|
|
delete [] rules;
|
|
}
|