gzdoom-gles/src/textures
Christoph Oelckers 4cedbf6cc2 - split between textures and images is complete now.
* split up FMultiPatchTexture into a builder class and the actual image source.
* since images can now be referenced by multiple textures the old redirection mechanism has been removed. It can be done better and less intrusive now. Simple single patch textures already directly reference the underlying patch image now.
* allocate all image source related data from a memory arena. Since this is all static this makes it a lot easier to free this in bulk.
2018-12-09 15:25:56 +01:00
..
formats - split between textures and images is complete now. 2018-12-09 15:25:56 +01:00
hires - changed multipatch texture composition to always composite off full source images and not do it recursively. 2018-12-08 17:23:15 +01:00
anim_switches.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
animations.cpp - make the FWarpTexture class local to the software renderer. 2018-12-07 00:58:37 +01:00
bitmap.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
bitmap.h - changed multipatch texture composition to always composite off full source images and not do it recursively. 2018-12-08 17:23:15 +01:00
image.cpp - split between textures and images is complete now. 2018-12-09 15:25:56 +01:00
image.h - split between textures and images is complete now. 2018-12-09 15:25:56 +01:00
imagehelpers.h - moved some utility code out of FTexture. 2018-12-08 20:44:28 +01:00
imagetexture.cpp - split between textures and images is complete now. 2018-12-09 15:25:56 +01:00
multipatchtexturebuilder.cpp - split between textures and images is complete now. 2018-12-09 15:25:56 +01:00
skyboxtexture.cpp - split between textures and images is complete now. 2018-12-09 15:25:56 +01:00
skyboxtexture.h - split between textures and images is complete now. 2018-12-09 15:25:56 +01:00
texture.cpp - split between textures and images is complete now. 2018-12-09 15:25:56 +01:00
texturemanager.cpp - split between textures and images is complete now. 2018-12-09 15:25:56 +01:00
textures.h - split between textures and images is complete now. 2018-12-09 15:25:56 +01:00