mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-17 10:00:54 +00:00
1e9a65e673
This was broken by several small unicode-incompatible code fragments. This commit also removes the input limit for the player name and the savegame description. With multibyte encoding, limiting them to a fixed length did not work right. Currently these will just overflow the fields if the text becomes too long, this needs some additional work. |
||
---|---|---|
.. | ||
actors | ||
scriptutil | ||
ui | ||
base.zs | ||
compatibility.zs | ||
constants.zs | ||
destructible.zs | ||
dynarrays.zs | ||
events.zs | ||
level_compatibility.zs | ||
mapdata.zs | ||
sounddata.zs | ||
zscript_license.txt |