gzdoom-gles/wadsrc/static/zscript
Christoph Oelckers 4c7096ffac - started with a ScriptUtil class which will allow moving function implementations for ACS and FraggleScript to zscript.txt
So far 3 functions for testing implemented.

# Conflicts:
#	src/p_acs.cpp
2019-04-15 21:58:26 +02:00
..
chex - renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used. 2016-12-24 16:34:45 +01:00
doom fixed spelling (mostly comments) 2018-11-28 15:37:45 +01:00
heretic - scriptified P_MorphMonster. 2019-04-15 21:56:23 +02:00
hexen fixed spelling (mostly comments) 2018-11-28 15:37:45 +01:00
inventory - scriptified Weapon.CheckAmmo and Weapon.DepleteAmmo 2019-04-15 21:56:30 +02:00
menu fixed spelling (mostly comments) 2018-11-28 15:37:45 +01:00
raven - testing and cleanup of scripted morph code. 2019-04-15 21:56:20 +02:00
scriptutil - started with a ScriptUtil class which will allow moving function implementations for ACS and FraggleScript to zscript.txt 2019-04-15 21:58:26 +02:00
shared - scriptified the rest of the morph code. 2019-04-15 21:56:28 +02:00
statscreen Make StatusScreen::End virtual 2018-09-15 20:33:14 +02:00
statusbar fixed spelling (mostly comments) 2018-11-28 15:37:45 +01:00
strife fixed spelling (mostly comments) 2018-11-28 15:37:45 +01:00
actor.txt - scriptified P_MorphMonster. 2019-04-15 21:56:23 +02:00
actor_checks.txt - implemented the parser basics of a ZScript versioning system. 2017-03-05 14:13:00 +01:00
base.txt - scriptified P_MorphPlayer and dependencies. 2019-04-15 21:56:16 +02:00
compatibility.txt - removed bad 'return' in C_MidPrint definition. 2018-11-01 20:03:26 +01:00
constants.txt fixed spelling (mostly comments) 2018-11-28 15:37:45 +01:00
destructible.txt Exported destructible geometry to ZScript 2018-11-07 11:00:08 +01:00
dynarrays.txt - fixed: Dynamic arrays for object pointers need different treatment than arrays for regular pointers, because they require GC::WriteBarrier to be called. 2018-01-19 19:49:42 +01:00
events.txt Exported destructible geometry to ZScript 2018-11-07 11:00:08 +01:00
level_compatibility.txt - Fixed textures on the two switches that rise from the floor in the eastern area of TNT MAP31 2018-11-28 15:37:46 +01:00
mapdata.txt - generate register type info for the parameter lists of all functions. 2019-04-15 15:52:22 +02:00
sounddata.txt - scriptified ASoundSequence. 2017-01-14 14:37:29 +01:00
zscript_license.txt - removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files. 2017-04-17 13:33:19 +02:00