gzdoom-gles/src/polyrenderer
2017-04-01 23:21:06 +02:00
..
drawers - change subsector gbuffer to use a 8x8 block memory layout to avoid having to clip memory reads and writes 2017-04-01 23:21:06 +02:00
math - remove TriVertex::NumVaryings as this did not help on readability at all 2017-03-28 10:52:19 +02:00
scene - implemented proper scaling for the status bar itself. 2017-03-29 19:23:40 +02:00
poly_all.cpp - remove softpoly intersection math class 2017-03-26 17:12:20 +02:00
poly_renderer.cpp Merge branch 'master' of https://github.com/coelckers/gzdoom 2017-03-26 18:41:44 +02:00
poly_renderer.h - detached the poly renderer from the software renderer 2017-03-20 08:28:16 +01:00