gzdoom-gles/src/swrenderer
2017-02-27 08:20:26 -05:00
..
drawers - Disabled alpha-masking textures for now, since they do not yet work. (needs texman fix) 2017-02-25 16:36:57 -05:00
line - Disabled dynlights during invulnerability/lightamp (or any FixedColormap or FixedLightLevel) 2017-02-27 08:20:26 -05:00
plane - Disabled dynlights during invulnerability/lightamp (or any FixedColormap or FixedLightLevel) 2017-02-27 08:20:26 -05:00
scene Fix clang warning 2017-02-12 03:25:17 +01:00
segments Fix portals draw segment indexing bug 2017-02-09 22:58:28 +01:00
things Fix that sprite light wasn't calculated using the center of the sprite 2017-02-23 09:27:00 +01:00
viewport Remove r_drawers.h and move softpoly drawer related stuff out of the swrenderer 2017-02-23 09:02:13 +01:00
r_memory.cpp Move frame memory allocator into RenderThread 2017-02-04 02:50:52 +01:00
r_memory.h Move frame memory allocator into RenderThread 2017-02-04 02:50:52 +01:00
r_renderthread.cpp Renamed Clip3DFloors to Clip3D to fix gcc compile error 2017-02-06 16:04:27 +01:00
r_renderthread.h Renamed Clip3DFloors to Clip3D to fix gcc compile error 2017-02-06 16:04:27 +01:00
r_swcanvas.cpp Remove r_drawers.h and move softpoly drawer related stuff out of the swrenderer 2017-02-23 09:02:13 +01:00
r_swcanvas.h Move software canvas drawing to its own file in the software renderer 2017-02-13 17:32:52 +01:00
r_swrenderer.cpp Remove r_drawers.h and move softpoly drawer related stuff out of the swrenderer 2017-02-23 09:02:13 +01:00
r_swrenderer.h Make RenderScene the work dispatching class 2017-02-04 14:00:21 +01:00