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https://github.com/ZDoom/gzdoom-gles.git
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0869b51928
definitions take precedence. - Added base translation tables for UDMF compatibility maps which only should handle the native line and sector types of each game. - Turned the inactive SILENT_INSTANT_FLOORS define into a compatibility option so that it can be (un)set in a map definition and the menu. SVN r966 (trunk)
14 lines
186 B
Text
14 lines
186 B
Text
include "xlat/strife.txt"
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maxlinespecial = 234;
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sector bitmask 0xffe0 clear;
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sector 19 = 0;
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sector 20 = 0;
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sector 21 = 0;
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sector 22 = 0;
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sector 23 = 0;
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sector 24 = 0;
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