mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-07 13:30:23 +00:00
47dafa3824
if the first spawned one died and executed some code in its death state. - Added Karate Chris's submission for 'allowrespawn' MAPINFO option. - Added Karate Chris's submission for customizable skill confirmation text. - Fixed: Doom's statusbar only checked for primary attacks, not secondary ones when setting Doomguy's face. (Thanks to Karate Chris for the fix.) - added Skulltag's FORCEYBILLBOARD and FORCEXYBILLBOARD flags to the DECORATE parser. Even though the software renderer has no use for them it is necessary to support them so that mods can use these flags without becoming incompatible with ZDoom. SVN r576 (trunk)
33 lines
467 B
Text
33 lines
467 B
Text
skill baby
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AmmoFactor 2
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DamageFactor 0.5
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EasyBossBrain
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SpawnFilter "Easy"
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PicName "M_JKILL"
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Key i
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skill easy
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EasyBossBrain
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SpawnFilter "Easy"
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PicName "M_ROUGH"
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Key h
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skill normal
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SpawnFilter "Normal"
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PicName "M_HURT"
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Key h
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skill hard
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SpawnFilter "Hard"
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PicName "M_ULTRA"
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Key u
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skill nightmare
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AmmoFactor 2
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FastMonsters
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DisableCheats
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RespawnTime 12
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SpawnFilter "Hard"
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PicName "M_NMARE"
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MustConfirm ""
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Key n
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