gzdoom-gles/wadsrc/static/zscript/strife
2016-11-21 13:04:27 +01:00
..
acolyte.txt - scriptified two of the Acolyte's functions. 2016-11-16 01:36:21 +01:00
alienspectres.txt
beggars.txt
coin.txt
crusader.txt
entityboss.txt
inquisitor.txt
loremaster.txt
macil.txt
merchants.txt
oracle.txt
peasants.txt
programmer.txt
questitems.txt
ratbuddy.txt
reaver.txt
rebels.txt
sentinel.txt
sigil.txt - fixed: All functions that are callable from weapon states and not members of Actor need to be declared 'action'. 2016-11-13 14:20:30 +01:00
spectral.txt
stalker.txt
strifeammo.txt
strifearmor.txt
strifebishop.txt
strifehumanoid.txt
strifeitems.txt - fixed checks in Powerup.Type property to properly deal with the differences between DECORATE and ZScript. 2016-11-07 11:53:49 +01:00
strifekeys.txt
strifeplayer.txt
strifestuff.txt
strifeweapons.txt - renamed all instances of 'float' parameters to 'double', so that the Float32 type can be made usable for structs. 2016-11-21 13:04:27 +01:00
templar.txt
thingstoblowup.txt
zombie.txt