mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-14 22:31:57 +00:00
040cb17370
# Conflicts: # CMakeLists.txt # libraries/glslang/OGLCompilersDLL/CMakeLists.txt # libraries/glslang/OGLCompilersDLL/InitializeDll.cpp # libraries/glslang/OGLCompilersDLL/InitializeDll.h # libraries/glslang/glslang/CMakeLists.txt # libraries/glslang/glslang/GenericCodeGen/CodeGen.cpp # libraries/glslang/glslang/GenericCodeGen/Link.cpp # libraries/glslang/glslang/Include/BaseTypes.h # libraries/glslang/glslang/Include/Common.h # libraries/glslang/glslang/Include/ConstantUnion.h # libraries/glslang/glslang/Include/InfoSink.h # libraries/glslang/glslang/Include/InitializeGlobals.h # libraries/glslang/glslang/Include/PoolAlloc.h # libraries/glslang/glslang/Include/ResourceLimits.h # libraries/glslang/glslang/Include/ShHandle.h # libraries/glslang/glslang/Include/Types.h # libraries/glslang/glslang/Include/arrays.h # libraries/glslang/glslang/Include/intermediate.h # libraries/glslang/glslang/Include/revision.h # libraries/glslang/glslang/Include/revision.template # libraries/glslang/glslang/MachineIndependent/Constant.cpp # libraries/glslang/glslang/MachineIndependent/InfoSink.cpp # libraries/glslang/glslang/MachineIndependent/Initialize.cpp # libraries/glslang/glslang/MachineIndependent/Initialize.h # libraries/glslang/glslang/MachineIndependent/IntermTraverse.cpp # libraries/glslang/glslang/MachineIndependent/Intermediate.cpp # libraries/glslang/glslang/MachineIndependent/LiveTraverser.h # libraries/glslang/glslang/MachineIndependent/ParseContextBase.cpp # libraries/glslang/glslang/MachineIndependent/ParseHelper.cpp # libraries/glslang/glslang/MachineIndependent/ParseHelper.h # libraries/glslang/glslang/MachineIndependent/PoolAlloc.cpp # libraries/glslang/glslang/MachineIndependent/RemoveTree.cpp # libraries/glslang/glslang/MachineIndependent/RemoveTree.h # libraries/glslang/glslang/MachineIndependent/Scan.cpp # libraries/glslang/glslang/MachineIndependent/Scan.h # libraries/glslang/glslang/MachineIndependent/ScanContext.h # libraries/glslang/glslang/MachineIndependent/ShaderLang.cpp # libraries/glslang/glslang/MachineIndependent/SymbolTable.cpp # libraries/glslang/glslang/MachineIndependent/SymbolTable.h # libraries/glslang/glslang/MachineIndependent/Versions.cpp # libraries/glslang/glslang/MachineIndependent/Versions.h # libraries/glslang/glslang/MachineIndependent/attribute.cpp # libraries/glslang/glslang/MachineIndependent/attribute.h # libraries/glslang/glslang/MachineIndependent/gl_types.h # libraries/glslang/glslang/MachineIndependent/glslang.y # libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp # libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp.h # libraries/glslang/glslang/MachineIndependent/intermOut.cpp # libraries/glslang/glslang/MachineIndependent/iomapper.cpp # libraries/glslang/glslang/MachineIndependent/iomapper.h # libraries/glslang/glslang/MachineIndependent/limits.cpp # libraries/glslang/glslang/MachineIndependent/linkValidate.cpp # libraries/glslang/glslang/MachineIndependent/localintermediate.h # libraries/glslang/glslang/MachineIndependent/parseConst.cpp # libraries/glslang/glslang/MachineIndependent/parseVersions.h # libraries/glslang/glslang/MachineIndependent/pch.cpp # libraries/glslang/glslang/MachineIndependent/pch.h # libraries/glslang/glslang/MachineIndependent/preprocessor/Pp.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpAtom.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.h # libraries/glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp # libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.h # libraries/glslang/glslang/MachineIndependent/propagateNoContraction.cpp # libraries/glslang/glslang/MachineIndependent/propagateNoContraction.h # libraries/glslang/glslang/MachineIndependent/reflection.cpp # libraries/glslang/glslang/MachineIndependent/reflection.h # libraries/glslang/glslang/OSDependent/Unix/CMakeLists.txt # libraries/glslang/glslang/OSDependent/Unix/ossource.cpp # libraries/glslang/glslang/OSDependent/Windows/CMakeLists.txt # libraries/glslang/glslang/OSDependent/Windows/main.cpp # libraries/glslang/glslang/OSDependent/Windows/ossource.cpp # libraries/glslang/glslang/OSDependent/osinclude.h # libraries/glslang/glslang/Public/ShaderLang.h # libraries/glslang/glslang/updateGrammar # libraries/glslang/spirv/CMakeLists.txt # libraries/glslang/spirv/GLSL.ext.AMD.h # libraries/glslang/spirv/GLSL.ext.EXT.h # libraries/glslang/spirv/GLSL.ext.KHR.h # libraries/glslang/spirv/GLSL.ext.NV.h # libraries/glslang/spirv/GLSL.std.450.h # libraries/glslang/spirv/GlslangToSpv.cpp # libraries/glslang/spirv/GlslangToSpv.h # libraries/glslang/spirv/InReadableOrder.cpp # libraries/glslang/spirv/Logger.cpp # libraries/glslang/spirv/Logger.h # libraries/glslang/spirv/SPVRemapper.cpp # libraries/glslang/spirv/SPVRemapper.h # libraries/glslang/spirv/SpvBuilder.cpp # libraries/glslang/spirv/SpvBuilder.h # libraries/glslang/spirv/SpvPostProcess.cpp # libraries/glslang/spirv/SpvTools.cpp # libraries/glslang/spirv/SpvTools.h # libraries/glslang/spirv/bitutils.h # libraries/glslang/spirv/disassemble.cpp # libraries/glslang/spirv/disassemble.h # libraries/glslang/spirv/doc.cpp # libraries/glslang/spirv/doc.h # libraries/glslang/spirv/hex_float.h # libraries/glslang/spirv/spirv.hpp # libraries/glslang/spirv/spvIR.h # src/CMakeLists.txt
90 lines
2.5 KiB
C++
90 lines
2.5 KiB
C++
// Nintendo Game Boy PAPU sound chip emulator
|
|
|
|
// Gb_Snd_Emu 0.1.5
|
|
#ifndef GB_APU_H
|
|
#define GB_APU_H
|
|
|
|
#include "Gb_Oscs.h"
|
|
|
|
class Gb_Apu {
|
|
public:
|
|
|
|
// Set overall volume of all oscillators, where 1.0 is full volume
|
|
void volume( double );
|
|
|
|
// Set treble equalization
|
|
void treble_eq( const blip_eq_t& );
|
|
|
|
// Outputs can be assigned to a single buffer for mono output, or to three
|
|
// buffers for stereo output (using Stereo_Buffer to do the mixing).
|
|
|
|
// Assign all oscillator outputs to specified buffer(s). If buffer
|
|
// is NULL, silences all oscillators.
|
|
void output( Blip_Buffer* mono );
|
|
void output( Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right );
|
|
|
|
// Assign single oscillator output to buffer(s). Valid indicies are 0 to 3,
|
|
// which refer to Square 1, Square 2, Wave, and Noise. If buffer is NULL,
|
|
// silences oscillator.
|
|
enum { osc_count = 4 };
|
|
void osc_output( int index, Blip_Buffer* mono );
|
|
void osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right );
|
|
|
|
// Reset oscillators and internal state
|
|
void reset();
|
|
|
|
// Reads and writes at addr must satisfy start_addr <= addr <= end_addr
|
|
enum { start_addr = 0xFF10 };
|
|
enum { end_addr = 0xFF3F };
|
|
enum { register_count = end_addr - start_addr + 1 };
|
|
|
|
// Write 'data' to address at specified time
|
|
void write_register( blip_time_t, unsigned addr, int data );
|
|
|
|
// Read from address at specified time
|
|
int read_register( blip_time_t, unsigned addr );
|
|
|
|
// Run all oscillators up to specified time, end current time frame, then
|
|
// start a new frame at time 0.
|
|
void end_frame( blip_time_t );
|
|
|
|
void set_tempo( double );
|
|
|
|
public:
|
|
Gb_Apu();
|
|
private:
|
|
// noncopyable
|
|
Gb_Apu( const Gb_Apu& );
|
|
Gb_Apu& operator = ( const Gb_Apu& );
|
|
|
|
Gb_Osc* oscs [osc_count];
|
|
blip_time_t next_frame_time;
|
|
blip_time_t last_time;
|
|
blip_time_t frame_period;
|
|
double volume_unit;
|
|
int frame_count;
|
|
|
|
Gb_Square square1;
|
|
Gb_Square square2;
|
|
Gb_Wave wave;
|
|
Gb_Noise noise;
|
|
uint8_t regs [register_count];
|
|
Gb_Square::Synth square_synth; // used by squares
|
|
Gb_Wave::Synth other_synth; // used by wave and noise
|
|
|
|
void update_volume();
|
|
void run_until( blip_time_t );
|
|
void write_osc( int index, int reg, int data );
|
|
};
|
|
|
|
inline void Gb_Apu::output( Blip_Buffer* b ) { output( b, b, b ); }
|
|
|
|
inline void Gb_Apu::osc_output( int i, Blip_Buffer* b ) { osc_output( i, b, b, b ); }
|
|
|
|
inline void Gb_Apu::volume( double vol )
|
|
{
|
|
volume_unit = 0.60 / osc_count / 15 /*steps*/ / 2 /*?*/ / 8 /*master vol range*/ * vol;
|
|
update_volume();
|
|
}
|
|
|
|
#endif
|