gzdoom-gles/wadsrc/static/zscript
2019-04-16 19:01:46 +02:00
..
chex - renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used. 2016-12-24 16:34:45 +01:00
doom fixed spelling (mostly comments) 2018-11-28 15:37:45 +01:00
heretic - removed MeleeWeapon flag from the tomed PhoenixRod and the fighterhammer. 2019-04-15 21:58:48 +02:00
hexen - removed MeleeWeapon flag from the tomed PhoenixRod and the fighterhammer. 2019-04-15 21:58:48 +02:00
inventory - AltHUD ammo drawer scriptified. 2019-04-16 19:01:46 +02:00
menu fixed spelling (mostly comments) 2018-11-28 15:37:45 +01:00
raven - testing and cleanup of scripted morph code. 2019-04-15 21:56:20 +02:00
scriptutil - scriptified GiveAmmo and the one remaining piece of native code still using it. 2019-04-16 18:45:41 +02:00
shared - Alt HUD scriptification, part 1. 2019-04-16 19:01:43 +02:00
statscreen Make StatusScreen::End virtual 2018-09-15 20:33:14 +02:00
statusbar - AltHUD ammo drawer scriptified. 2019-04-16 19:01:46 +02:00
strife fixed spelling (mostly comments) 2018-11-28 15:37:45 +01:00
actor.txt - scriptified invnext and invprev CCMDs. 2019-04-16 18:45:54 +02:00
actor_attacks.txt - Restored A_SpawnItemEx's "chance" to "failchance" to prevent mod breakage from named parameters. 2019-04-16 18:46:00 +02:00
actor_checks.txt - implemented the parser basics of a ZScript versioning system. 2017-03-05 14:13:00 +01:00
actor_interaction.txt - scriptified ApplyKickback. 2019-04-15 22:29:26 +02:00
actor_inventory.txt - moved ValidateInvFirst to the script side because this was one of the major functions that directly reference AInventory. 2019-04-16 18:45:52 +02:00
base.txt - Alt HUD scriptification, part 1. 2019-04-16 19:01:43 +02:00
compatibility.txt - removed bad 'return' in C_MidPrint definition. 2018-11-01 20:03:26 +01:00
constants.txt - moved the 'Finalize' methods back into a single function in the parser code. 2019-04-15 22:29:39 +02:00
destructible.txt Exported destructible geometry to ZScript 2018-11-07 11:00:08 +01:00
dynarrays.txt - fixed: Dynamic arrays for object pointers need different treatment than arrays for regular pointers, because they require GC::WriteBarrier to be called. 2018-01-19 19:49:42 +01:00
events.txt Made all virtual base functions for the event handler scripted 2019-04-16 15:26:14 +02:00
level_compatibility.txt - seems there are two versions of Hacx's MAP05. 2019-04-16 17:47:42 +02:00
mapdata.txt - added a few more direct native entry points. 2019-04-16 15:12:41 +02:00
sounddata.txt - scriptified ASoundSequence. 2017-01-14 14:37:29 +01:00
zscript_license.txt - removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files. 2017-04-17 13:33:19 +02:00