gzdoom-gles/src/gl/system
Christoph Oelckers 306b630de2 - merged the remains of gl_texture.cpp into hw_cvars.cpp.
- eliminated hqresize.cpp's dependency on GL headers.
- cleaned up the logic for CreateTexBuffer so that hqresize.cpp does not need to check for software warped textures anymore.
2018-04-25 21:02:50 +02:00
..
gl_debug.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
gl_debug.h - changed GLDebug to receive char pointers instead of FStrings. 2018-04-14 10:40:11 +02:00
gl_framebuffer.cpp - merged the remains of gl_texture.cpp into hw_cvars.cpp. 2018-04-25 21:02:50 +02:00
gl_framebuffer.h - merged the remains of gl_texture.cpp into hw_cvars.cpp. 2018-04-25 21:02:50 +02:00
gl_interface.cpp - moved the CVAR definitions from gl/ to hwrenderer/. 2018-04-25 20:33:55 +02:00
gl_interface.h - added the code for legacy shaders. 2018-04-08 12:11:51 +02:00
gl_system.h - fixed last commit. 2018-04-01 17:16:53 +02:00
gl_wipe.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00