gzdoom-gles/wadsrc/static/zscript/actors/shared
Christoph Oelckers 5229a84047 - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound
# Conflicts:
#	wadsrc_extra/static/filter/harmony/decorate.txt
2020-01-07 19:36:57 +01:00
..
blood.zs
botstuff.zs
bridge.zs
camera.zs
debris.zs
decal.zs
dog.zs
dynlights.zs - fixed initial setup for dynamic light actors 2019-09-02 13:58:49 +02:00
fastprojectile.zs - when adding some minmum lateral movement to trigger collision detection, do not just set Vel.X but actually use a vector pointing in the proper facing direction of the actor. 2019-10-22 10:59:13 +02:00
fountain.zs
hatetarget.zs
ice.zs - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-07 19:36:57 +01:00
itemeffects.zs
mapmarker.zs
movingcamera.zs
randomspawner.zs
secrettrigger.zs
sectoraction.zs
setcolor.zs
sharedmisc.zs
skies.zs
soundenvironment.zs
soundsequence.zs
spark.zs - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-07 19:36:57 +01:00
specialspot.zs
splashes.zs
teleport.zs - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-07 19:36:57 +01:00
waterzone.zs