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3eeef7af77
- Renamed the new armor properties to use the same names as Skulltag to avoid confusion. They still don't need a separate base class as in Skulltag though. - Added Skulltag-type armor bonus that increases the max amount that can be given by other armor items. - Separated all armor related code from a_pickups.cpp into a_armor.cpp. SVN r427 (trunk) |
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.. | ||
beggars.txt | ||
merchants.txt | ||
peasants.txt | ||
questitems.txt | ||
ratbuddy.txt | ||
strifeammo.txt | ||
strifearmor.txt | ||
strifebishop.txt | ||
strifeitems.txt | ||
strifekeys.txt | ||
strifestuff.txt | ||
zombie.txt |