gzdoom-gles/src/g_shared
2017-01-31 02:15:57 +02:00
..
a_action.cpp - fixed issues with uninitialized RNGs and bad assumptions about corpse pointers always being fully initialized when being destroyed. 2017-01-27 12:02:47 +01:00
a_decals.cpp - split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual 2017-01-12 22:49:18 +01:00
a_flashfader.cpp - split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual 2017-01-12 22:49:18 +01:00
a_lightning.cpp Implemented WorldLightning and WorldThingDestroyed. 2017-01-31 02:15:57 +02:00
a_lightning.h - another batch. 2016-09-19 19:58:04 +02:00
a_morph.cpp - fixed typo in MorphMonster definition. 2017-01-20 17:20:50 +01:00
a_morph.h Added TRANSFERTRANSLATION morph flag 2016-07-24 00:56:57 +02:00
a_quake.cpp - added a 'local' parameter to the A_Log family. 2017-01-13 11:48:05 +01:00
a_sharedglobal.h - scriptified MorphProjectile and CustomSprite. 2017-01-20 01:11:36 +01:00
a_specialspot.cpp - split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual 2017-01-12 22:49:18 +01:00
a_specialspot.h - split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual 2017-01-12 22:49:18 +01:00
hudmessages.cpp - disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared. 2016-11-25 00:25:26 +01:00
shared_hud.cpp - no need to keep AArmor native, now that all child classes have been scriptified. 2017-01-18 23:46:19 +01:00