gzdoom-gles/src/swrenderer/scene
2017-02-09 22:58:28 +01:00
..
r_3dfloors.cpp Remove software renderer internals from F3DFloor 2017-02-04 19:13:56 +01:00
r_3dfloors.h Fix portal sprite clipping bugs 2017-02-09 05:42:15 +01:00
r_light.cpp Add functions to CameraLight 2017-02-03 09:00:46 +01:00
r_light.h Fix some typos 2017-02-03 09:08:00 +01:00
r_opaque_pass.cpp Fix crouch player sprite 2017-02-09 12:18:40 +01:00
r_opaque_pass.h Fix portal sprite clipping bugs 2017-02-09 05:42:15 +01:00
r_portal.cpp Show player in mirrors and portals 2017-02-09 05:57:37 +01:00
r_portal.h Move renderer singletons into a RenderThread class 2017-02-04 00:25:37 +01:00
r_scene.cpp Fix portal sprite clipping bugs 2017-02-09 05:42:15 +01:00
r_scene.h Execute scene slices on worker threads 2017-02-04 16:45:36 +01:00
r_translucent_pass.cpp Fix portals draw segment indexing bug 2017-02-09 22:58:28 +01:00
r_translucent_pass.h Move renderer singletons into a RenderThread class 2017-02-04 00:25:37 +01:00