gzdoom-gles/src/g_shared
Christoph Oelckers a42f30b3ea - reinstated the sector light clamping threshold from before version 3.3.
It turned out that without the clamping the feature does not work well, thanks to a poorly chosen scale of the original arguments.
2018-11-05 01:38:45 +01:00
..
a_action.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
a_decals.cpp - added a distance parameter to A_SprayDecal. 2017-04-14 16:28:54 +02:00
a_dynlight.cpp - reinstated the sector light clamping threshold from before version 3.3. 2018-11-05 01:38:45 +01:00
a_dynlight.h - moved all GLDEFS parsing into a dedicated source file. 2018-08-19 20:56:49 +02:00
a_dynlightdata.cpp - added a 'lightsizefactor' command to gldefs. 2018-08-19 20:59:46 +02:00
a_flashfader.cpp - Fade cancelling should only always be active for A_SetBlend fades, not always for everything else (such as ACS fades). 2017-12-27 23:34:44 -05:00
a_lightning.cpp Restored vanilla behavior of lightning for original Hexen 2018-04-04 16:46:01 +03:00
a_lightning.h - another batch. 2016-09-19 19:58:04 +02:00
a_morph.cpp - fixed: A global variable was used to pass MeansOfDeath to ClientObituary. 2018-07-29 19:30:28 +02:00
a_morph.h - moved DisplayName, the last remaining PlayerPawn meta property, to PClassActor so that PClassPlayerPawn could be removed. 2017-02-08 19:42:24 +01:00
a_quake.cpp Don't let DEarthquake depend on r_viewpoint. 2018-08-22 00:51:59 +02:00
a_sharedglobal.h Don't let DEarthquake depend on r_viewpoint. 2018-08-22 00:51:59 +02:00
a_specialspot.cpp - block direct use of 'new' for DObjects. 2017-04-14 13:31:58 +02:00
a_specialspot.h - changed TObjPtr to take a pointer as its template argument and not the class it points to. 2017-03-08 13:35:21 +01:00
hudmessages.cpp - use a saner data structure to store the BrokenLines. 2018-11-01 21:08:17 +01:00
shared_hud.cpp - renamed FTexture's UseType flags and gave them a dedicated type. 2018-03-25 20:26:16 +02:00