mirror of
https://github.com/ZDoom/gzdoom-gles.git
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db5723997c
SVN r1224 (trunk)
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// $Id:$
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//
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// Copyright (C) 1993-1996 by id Software, Inc.
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//
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// This source is available for distribution and/or modification
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// only under the terms of the DOOM Source Code License as
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// published by id Software. All rights reserved.
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//
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// The source is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
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// for more details.
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//
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// DESCRIPTION:
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// System specific interface stuff.
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//
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//-----------------------------------------------------------------------------
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#ifndef __I_VIDEO_H__
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#define __I_VIDEO_H__
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class DFrameBuffer;
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// [RH] Set the display mode
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DFrameBuffer *I_SetMode (int &width, int &height, DFrameBuffer *old);
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// Pause a bit.
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// [RH] Despite the name, it apparently never waited for the VBL, even in
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// the original DOS version (if the Heretic/Hexen source is any indicator).
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void I_WaitVBL(int count);
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bool I_CheckResolution (int width, int height, int bpp);
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void I_ClosestResolution (int *width, int *height, int bits);
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enum EDisplayType
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{
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DISPLAY_WindowOnly,
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DISPLAY_FullscreenOnly,
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DISPLAY_Both
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};
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#endif // __I_VIDEO_H__
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