gzdoom-gles/src/g_heretic
Randy Heit c1a578ba08 - Split the bounce types completely into separate flags and consolidated
the various bounce-related flags spread across the different Actor flags
  field into a single BounceFlags field.
- Fixed: P_BounceWall() should calculate the XY velocity using a real
  square root and not P_AproxDistance(), because the latter can cause
  them to speed up or slow down.


SVN r1796 (trunk)
2009-09-06 01:49:17 +00:00
..
a_chicken.cpp - Enough with this "momentum" garbage. What Doom calls "momentum" is really 2009-06-30 20:57:51 +00:00
a_dsparil.cpp - Added code submissions for non-piercing railguns and new skill options. 2009-07-04 18:17:44 +00:00
a_hereticartifacts.cpp - Added TELEFRAG_DAMAGE constant, and changed the two places that still used 2009-08-07 03:57:03 +00:00
a_hereticimp.cpp - Enough with this "momentum" garbage. What Doom calls "momentum" is really 2009-06-30 20:57:51 +00:00
a_hereticmisc.cpp - Enough with this "momentum" garbage. What Doom calls "momentum" is really 2009-06-30 20:57:51 +00:00
a_hereticweaps.cpp - Split the bounce types completely into separate flags and consolidated 2009-09-06 01:49:17 +00:00
a_ironlich.cpp - Enough with this "momentum" garbage. What Doom calls "momentum" is really 2009-06-30 20:57:51 +00:00
a_knight.cpp - Enough with this "momentum" garbage. What Doom calls "momentum" is really 2009-06-30 20:57:51 +00:00
a_wizard.cpp - Enough with this "momentum" garbage. What Doom calls "momentum" is really 2009-06-30 20:57:51 +00:00
heretic_sbar.cpp - Fixed: Heretic's fullscreen HUD crashed when the player had armor without 2009-02-21 23:17:37 +00:00