gzdoom-gles/src/win32
Christoph Oelckers 8f535997f8 - enable core profile by default on GL 3.x.
After doing some profiling it was very obvious that this has better performance than client arrays. Persistent buffers are still better, though, especially for handling dynamic lights.
2016-08-29 11:33:20 +02:00
..
afxres.h Normalize line endings 2016-03-01 09:47:10 -06:00
boing1.ico
boing2.ico
boing3.ico
boing4.ico
boing5.ico
boing6.ico
boing7.ico
boing8.ico
critsec.h Normalize line endings 2016-03-01 09:47:10 -06:00
deadguy.bmp
eaxedit.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
fb_d3d9.cpp - refactored the use of tag lists so that they do not have to be passed around between functions. 2016-04-09 20:47:54 +02:00
fb_d3d9_wipe.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
fb_ddraw.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
hardware.cpp Added hardware gamma option and improved window handling on Windows 2016-07-27 11:15:19 +02:00
hardware.h Normalize line endings 2016-03-01 09:47:10 -06:00
helperthread.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
helperthread.h Normalize line endings 2016-03-01 09:47:10 -06:00
i_cd.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
i_crash.cpp - fixed: In case of a crash the buffered console output was not dumped to the rich edit control so it never got into the crash log. 2016-05-28 20:11:19 +02:00
i_dijoy.cpp - removed STACK_ARGS. 2016-04-11 10:46:30 +02:00
i_input.cpp let WM_DISPLAYCHANGE and WM_STYLECHANGED call DefWindowProc. 2016-04-07 10:26:57 +02:00
i_input.h Normalize line endings 2016-03-01 09:47:10 -06:00
i_keyboard.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
i_main.cpp - fixed: In case of a crash the buffered console output was not dumped to the rich edit control so it never got into the crash log. 2016-05-28 20:11:19 +02:00
i_mouse.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
i_movie.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
i_rawps2.cpp - removed STACK_ARGS. 2016-04-11 10:46:30 +02:00
i_system.cpp Merge branch 'master' of https://github.com/rheit/zdoom 2016-05-21 01:09:21 +02:00
i_system.h - removed STACK_ARGS. 2016-04-11 10:46:30 +02:00
i_xinput.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
icon1.ico
rawinput.h Normalize line endings 2016-03-01 09:47:10 -06:00
resource.h Normalize line endings 2016-03-01 09:47:10 -06:00
st_start.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
wglext.h
win32gliface.cpp - enable core profile by default on GL 3.x. 2016-08-29 11:33:20 +02:00
win32gliface.h - enable core profile by default on GL 3.x. 2016-08-29 11:33:20 +02:00
win32iface.h - removed the unused x and y parameters from DrawTextureParms. 2016-04-09 12:59:50 +02:00
win32video.cpp - added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone. 2016-08-28 09:55:04 +02:00
winres.h Normalize line endings 2016-03-01 09:47:10 -06:00
zdoom.exe.manifest Normalize line endings 2016-03-01 09:47:10 -06:00
zdoom.rc