gzdoom-gles/src/polyrenderer
2019-05-10 11:27:12 +02:00
..
drawers Revert "- removed the 8x8 block drawing code from softpoly" 2018-10-26 19:51:30 +02:00
math - Clean up PolyTriangleDrawer API so that it can better support both softpoly and the swrenderer 2018-05-09 10:47:22 +02:00
scene - fixed radius use in dynamic light traversal for models. 2019-05-02 18:00:43 +02:00
poly_all.cpp - Clean up PolyTriangleDrawer API so that it can better support both softpoly and the swrenderer 2018-05-09 10:47:22 +02:00
poly_renderer.cpp - removed the NetUpdate calls from the software renderer. 2019-05-01 00:07:08 +02:00
poly_renderer.h Revert "- use the worker threads to clear the stencil buffer" 2018-10-26 19:39:38 +02:00
poly_renderthread.cpp - Missed some things regarding software threads. 2019-05-10 11:27:12 +02:00
poly_renderthread.h - rewrote dynamic lights to not use actors for the internal representation and made DynamicLight a purely scripted class. 2019-04-26 00:19:03 +02:00