mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-02 17:01:49 +00:00
977 lines
24 KiB
C++
977 lines
24 KiB
C++
/*
|
|
** p_acs.h
|
|
** ACS script stuff
|
|
**
|
|
**---------------------------------------------------------------------------
|
|
** Copyright 1998-2012 Randy Heit
|
|
** All rights reserved.
|
|
**
|
|
** Redistribution and use in source and binary forms, with or without
|
|
** modification, are permitted provided that the following conditions
|
|
** are met:
|
|
**
|
|
** 1. Redistributions of source code must retain the above copyright
|
|
** notice, this list of conditions and the following disclaimer.
|
|
** 2. Redistributions in binary form must reproduce the above copyright
|
|
** notice, this list of conditions and the following disclaimer in the
|
|
** documentation and/or other materials provided with the distribution.
|
|
** 3. The name of the author may not be used to endorse or promote products
|
|
** derived from this software without specific prior written permission.
|
|
**
|
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
**---------------------------------------------------------------------------
|
|
**
|
|
*/
|
|
|
|
#ifndef __P_ACS_H__
|
|
#define __P_ACS_H__
|
|
|
|
#include "dobject.h"
|
|
#include "dthinker.h"
|
|
#include "doomtype.h"
|
|
|
|
#define LOCAL_SIZE 20
|
|
#define NUM_MAPVARS 128
|
|
|
|
class FFont;
|
|
class FileReader;
|
|
|
|
|
|
enum
|
|
{
|
|
NUM_WORLDVARS = 256,
|
|
NUM_GLOBALVARS = 64
|
|
};
|
|
|
|
struct InitIntToZero
|
|
{
|
|
void Init(int &v)
|
|
{
|
|
v = 0;
|
|
}
|
|
};
|
|
typedef TMap<SDWORD, SDWORD, THashTraits<SDWORD>, InitIntToZero> FWorldGlobalArray;
|
|
|
|
// ACS variables with world scope
|
|
extern SDWORD ACS_WorldVars[NUM_WORLDVARS];
|
|
extern FWorldGlobalArray ACS_WorldArrays[NUM_WORLDVARS];
|
|
|
|
// ACS variables with global scope
|
|
extern SDWORD ACS_GlobalVars[NUM_GLOBALVARS];
|
|
extern FWorldGlobalArray ACS_GlobalArrays[NUM_GLOBALVARS];
|
|
|
|
#define LIBRARYID_MASK 0xFFF00000
|
|
#define LIBRARYID_SHIFT 20
|
|
|
|
// Global ACS string table
|
|
#define STRPOOL_LIBRARYID (INT_MAX >> LIBRARYID_SHIFT)
|
|
#define STRPOOL_LIBRARYID_OR (STRPOOL_LIBRARYID << LIBRARYID_SHIFT)
|
|
|
|
class ACSStringPool
|
|
{
|
|
public:
|
|
ACSStringPool();
|
|
int AddString(const char *str, const SDWORD *stack, int stackdepth);
|
|
int AddString(FString &str, const SDWORD *stack, int stackdepth);
|
|
const char *GetString(int strnum);
|
|
void LockString(int strnum);
|
|
void UnlockString(int strnum);
|
|
void UnlockAll();
|
|
void MarkString(int strnum);
|
|
void LockStringArray(const int *strnum, unsigned int count);
|
|
void UnlockStringArray(const int *strnum, unsigned int count);
|
|
void MarkStringArray(const int *strnum, unsigned int count);
|
|
void MarkStringMap(const FWorldGlobalArray &array);
|
|
void PurgeStrings();
|
|
void Clear();
|
|
void Dump() const;
|
|
void ReadStrings(PNGHandle *png, DWORD id);
|
|
void WriteStrings(FILE *file, DWORD id) const;
|
|
|
|
private:
|
|
int FindString(const char *str, size_t len, unsigned int h, unsigned int bucketnum);
|
|
int InsertString(FString &str, unsigned int h, unsigned int bucketnum, const SDWORD *stack, int stackdepth);
|
|
void FindFirstFreeEntry(unsigned int base);
|
|
|
|
enum { NUM_BUCKETS = 251 };
|
|
enum { FREE_ENTRY = 0xFFFFFFFE }; // Stored in PoolEntry's Next field
|
|
enum { NO_ENTRY = 0xFFFFFFFF };
|
|
enum { MIN_GC_SIZE = 100 }; // Don't auto-collect until there are this many strings
|
|
struct PoolEntry
|
|
{
|
|
FString Str;
|
|
unsigned int Hash;
|
|
unsigned int Next;
|
|
unsigned int LockCount;
|
|
};
|
|
TArray<PoolEntry> Pool;
|
|
unsigned int PoolBuckets[NUM_BUCKETS];
|
|
unsigned int FirstFreeEntry;
|
|
};
|
|
extern ACSStringPool GlobalACSStrings;
|
|
|
|
void P_CollectACSGlobalStrings(const SDWORD *stack, int stackdepth);
|
|
void P_ReadACSVars(PNGHandle *);
|
|
void P_WriteACSVars(FILE*);
|
|
void P_ClearACSVars(bool);
|
|
void P_SerializeACSScriptNumber(FArchive &arc, int &scriptnum, bool was2byte);
|
|
|
|
struct ACSProfileInfo
|
|
{
|
|
unsigned long long TotalInstr;
|
|
unsigned int NumRuns;
|
|
unsigned int MinInstrPerRun;
|
|
unsigned int MaxInstrPerRun;
|
|
|
|
ACSProfileInfo();
|
|
void AddRun(unsigned int num_instr);
|
|
void Reset();
|
|
};
|
|
|
|
struct ProfileCollector
|
|
{
|
|
ACSProfileInfo *ProfileData;
|
|
class FBehavior *Module;
|
|
int Index;
|
|
};
|
|
|
|
struct ACSLocalArrayInfo
|
|
{
|
|
unsigned int Size;
|
|
int Offset;
|
|
};
|
|
|
|
struct ACSLocalArrays
|
|
{
|
|
unsigned int Count;
|
|
ACSLocalArrayInfo *Info;
|
|
|
|
ACSLocalArrays()
|
|
{
|
|
Count = 0;
|
|
Info = NULL;
|
|
}
|
|
~ACSLocalArrays()
|
|
{
|
|
if (Info != NULL)
|
|
{
|
|
delete[] Info;
|
|
Info = NULL;
|
|
}
|
|
}
|
|
|
|
// Bounds-checking Set and Get for local arrays
|
|
void Set(int *locals, int arraynum, int arrayentry, int value)
|
|
{
|
|
if ((unsigned int)arraynum < Count &&
|
|
(unsigned int)arrayentry < Info[arraynum].Size)
|
|
{
|
|
locals[Info[arraynum].Offset + arrayentry] = value;
|
|
}
|
|
}
|
|
int Get(int *locals, int arraynum, int arrayentry)
|
|
{
|
|
if ((unsigned int)arraynum < Count &&
|
|
(unsigned int)arrayentry < Info[arraynum].Size)
|
|
{
|
|
return locals[Info[arraynum].Offset + arrayentry];
|
|
}
|
|
return 0;
|
|
}
|
|
};
|
|
|
|
// The in-memory version
|
|
struct ScriptPtr
|
|
{
|
|
int Number;
|
|
DWORD Address;
|
|
BYTE Type;
|
|
BYTE ArgCount;
|
|
WORD VarCount;
|
|
WORD Flags;
|
|
ACSLocalArrays LocalArrays;
|
|
|
|
ACSProfileInfo ProfileData;
|
|
};
|
|
|
|
// The present ZDoom version
|
|
struct ScriptPtr3
|
|
{
|
|
SWORD Number;
|
|
BYTE Type;
|
|
BYTE ArgCount;
|
|
DWORD Address;
|
|
};
|
|
|
|
// The intermediate ZDoom version
|
|
struct ScriptPtr1
|
|
{
|
|
SWORD Number;
|
|
WORD Type;
|
|
DWORD Address;
|
|
DWORD ArgCount;
|
|
};
|
|
|
|
// The old Hexen version
|
|
struct ScriptPtr2
|
|
{
|
|
DWORD Number; // Type is Number / 1000
|
|
DWORD Address;
|
|
DWORD ArgCount;
|
|
};
|
|
|
|
struct ScriptFlagsPtr
|
|
{
|
|
WORD Number;
|
|
WORD Flags;
|
|
};
|
|
|
|
struct ScriptFunctionInFile
|
|
{
|
|
BYTE ArgCount;
|
|
BYTE LocalCount;
|
|
BYTE HasReturnValue;
|
|
BYTE ImportNum;
|
|
DWORD Address;
|
|
};
|
|
|
|
struct ScriptFunction
|
|
{
|
|
BYTE ArgCount;
|
|
BYTE HasReturnValue;
|
|
BYTE ImportNum;
|
|
int LocalCount;
|
|
DWORD Address;
|
|
ACSLocalArrays LocalArrays;
|
|
};
|
|
|
|
// Script types
|
|
enum
|
|
{
|
|
SCRIPT_Closed = 0,
|
|
SCRIPT_Open = 1,
|
|
SCRIPT_Respawn = 2,
|
|
SCRIPT_Death = 3,
|
|
SCRIPT_Enter = 4,
|
|
SCRIPT_Pickup = 5,
|
|
SCRIPT_BlueReturn = 6,
|
|
SCRIPT_RedReturn = 7,
|
|
SCRIPT_WhiteReturn = 8,
|
|
SCRIPT_Lightning = 12,
|
|
SCRIPT_Unloading = 13,
|
|
SCRIPT_Disconnect = 14,
|
|
SCRIPT_Return = 15,
|
|
};
|
|
|
|
// Script flags
|
|
enum
|
|
{
|
|
SCRIPTF_Net = 0x0001 // Safe to "puke" in multiplayer
|
|
};
|
|
|
|
enum ACSFormat { ACS_Old, ACS_Enhanced, ACS_LittleEnhanced, ACS_Unknown };
|
|
|
|
class FBehavior
|
|
{
|
|
public:
|
|
FBehavior (int lumpnum, FileReader * fr=NULL, int len=0);
|
|
~FBehavior ();
|
|
|
|
bool IsGood ();
|
|
BYTE *FindChunk (DWORD id) const;
|
|
BYTE *NextChunk (BYTE *chunk) const;
|
|
const ScriptPtr *FindScript (int number) const;
|
|
void StartTypedScripts (WORD type, AActor *activator, bool always, int arg1, bool runNow);
|
|
DWORD PC2Ofs (int *pc) const { return (DWORD)((BYTE *)pc - Data); }
|
|
int *Ofs2PC (DWORD ofs) const { return (int *)(Data + ofs); }
|
|
int *Jump2PC (DWORD jumpPoint) const { return Ofs2PC(JumpPoints[jumpPoint]); }
|
|
ACSFormat GetFormat() const { return Format; }
|
|
ScriptFunction *GetFunction (int funcnum, FBehavior *&module) const;
|
|
int GetArrayVal (int arraynum, int index) const;
|
|
void SetArrayVal (int arraynum, int index, int value);
|
|
inline bool CopyStringToArray(int arraynum, int index, int maxLength, const char * string);
|
|
|
|
int FindFunctionName (const char *funcname) const;
|
|
int FindMapVarName (const char *varname) const;
|
|
int FindMapArray (const char *arrayname) const;
|
|
int GetLibraryID () const { return LibraryID; }
|
|
int *GetScriptAddress (const ScriptPtr *ptr) const { return (int *)(ptr->Address + Data); }
|
|
int GetScriptIndex (const ScriptPtr *ptr) const { ptrdiff_t index = ptr - Scripts; return index >= NumScripts ? -1 : (int)index; }
|
|
ScriptPtr *GetScriptPtr(int index) const { return index >= 0 && index < NumScripts ? &Scripts[index] : NULL; }
|
|
int GetLumpNum() const { return LumpNum; }
|
|
int GetDataSize() const { return DataSize; }
|
|
const char *GetModuleName() const { return ModuleName; }
|
|
ACSProfileInfo *GetFunctionProfileData(int index) { return index >= 0 && index < NumFunctions ? &FunctionProfileData[index] : NULL; }
|
|
ACSProfileInfo *GetFunctionProfileData(ScriptFunction *func) { return GetFunctionProfileData((int)(func - (ScriptFunction *)Functions)); }
|
|
const char *LookupString (DWORD index) const;
|
|
|
|
SDWORD *MapVars[NUM_MAPVARS];
|
|
|
|
static FBehavior *StaticLoadModule (int lumpnum, FileReader * fr=NULL, int len=0);
|
|
static void StaticLoadDefaultModules ();
|
|
static void StaticUnloadModules ();
|
|
static bool StaticCheckAllGood ();
|
|
static FBehavior *StaticGetModule (int lib);
|
|
static void StaticSerializeModuleStates (FArchive &arc);
|
|
static void StaticMarkLevelVarStrings();
|
|
static void StaticLockLevelVarStrings();
|
|
static void StaticUnlockLevelVarStrings();
|
|
|
|
static const ScriptPtr *StaticFindScript (int script, FBehavior *&module);
|
|
static const char *StaticLookupString (DWORD index);
|
|
static void StaticStartTypedScripts (WORD type, AActor *activator, bool always, int arg1=0, bool runNow=false);
|
|
static void StaticStopMyScripts (AActor *actor);
|
|
|
|
private:
|
|
struct ArrayInfo;
|
|
|
|
ACSFormat Format;
|
|
|
|
int LumpNum;
|
|
BYTE *Data;
|
|
int DataSize;
|
|
BYTE *Chunks;
|
|
ScriptPtr *Scripts;
|
|
int NumScripts;
|
|
ScriptFunction *Functions;
|
|
ACSProfileInfo *FunctionProfileData;
|
|
int NumFunctions;
|
|
ArrayInfo *ArrayStore;
|
|
int NumArrays;
|
|
ArrayInfo **Arrays;
|
|
int NumTotalArrays;
|
|
DWORD StringTable;
|
|
SDWORD MapVarStore[NUM_MAPVARS];
|
|
TArray<FBehavior *> Imports;
|
|
DWORD LibraryID;
|
|
char ModuleName[9];
|
|
TArray<int> JumpPoints;
|
|
|
|
static TArray<FBehavior *> StaticModules;
|
|
|
|
void LoadScriptsDirectory ();
|
|
|
|
static int STACK_ARGS SortScripts (const void *a, const void *b);
|
|
void UnencryptStrings ();
|
|
void UnescapeStringTable(BYTE *chunkstart, BYTE *datastart, bool haspadding);
|
|
int FindStringInChunk (DWORD *chunk, const char *varname) const;
|
|
|
|
void SerializeVars (FArchive &arc);
|
|
void SerializeVarSet (FArchive &arc, SDWORD *vars, int max);
|
|
|
|
void MarkMapVarStrings() const;
|
|
void LockMapVarStrings() const;
|
|
void UnlockMapVarStrings() const;
|
|
|
|
friend void ArrangeScriptProfiles(TArray<ProfileCollector> &profiles);
|
|
friend void ArrangeFunctionProfiles(TArray<ProfileCollector> &profiles);
|
|
};
|
|
|
|
class DLevelScript : public DObject
|
|
{
|
|
DECLARE_CLASS (DLevelScript, DObject)
|
|
HAS_OBJECT_POINTERS
|
|
public:
|
|
|
|
// P-codes for ACS scripts
|
|
enum
|
|
{
|
|
/* 0*/ PCD_NOP,
|
|
PCD_TERMINATE,
|
|
PCD_SUSPEND,
|
|
PCD_PUSHNUMBER,
|
|
PCD_LSPEC1,
|
|
PCD_LSPEC2,
|
|
PCD_LSPEC3,
|
|
PCD_LSPEC4,
|
|
PCD_LSPEC5,
|
|
PCD_LSPEC1DIRECT,
|
|
/* 10*/ PCD_LSPEC2DIRECT,
|
|
PCD_LSPEC3DIRECT,
|
|
PCD_LSPEC4DIRECT,
|
|
PCD_LSPEC5DIRECT,
|
|
PCD_ADD,
|
|
PCD_SUBTRACT,
|
|
PCD_MULTIPLY,
|
|
PCD_DIVIDE,
|
|
PCD_MODULUS,
|
|
PCD_EQ,
|
|
/* 20*/ PCD_NE,
|
|
PCD_LT,
|
|
PCD_GT,
|
|
PCD_LE,
|
|
PCD_GE,
|
|
PCD_ASSIGNSCRIPTVAR,
|
|
PCD_ASSIGNMAPVAR,
|
|
PCD_ASSIGNWORLDVAR,
|
|
PCD_PUSHSCRIPTVAR,
|
|
PCD_PUSHMAPVAR,
|
|
/* 30*/ PCD_PUSHWORLDVAR,
|
|
PCD_ADDSCRIPTVAR,
|
|
PCD_ADDMAPVAR,
|
|
PCD_ADDWORLDVAR,
|
|
PCD_SUBSCRIPTVAR,
|
|
PCD_SUBMAPVAR,
|
|
PCD_SUBWORLDVAR,
|
|
PCD_MULSCRIPTVAR,
|
|
PCD_MULMAPVAR,
|
|
PCD_MULWORLDVAR,
|
|
/* 40*/ PCD_DIVSCRIPTVAR,
|
|
PCD_DIVMAPVAR,
|
|
PCD_DIVWORLDVAR,
|
|
PCD_MODSCRIPTVAR,
|
|
PCD_MODMAPVAR,
|
|
PCD_MODWORLDVAR,
|
|
PCD_INCSCRIPTVAR,
|
|
PCD_INCMAPVAR,
|
|
PCD_INCWORLDVAR,
|
|
PCD_DECSCRIPTVAR,
|
|
/* 50*/ PCD_DECMAPVAR,
|
|
PCD_DECWORLDVAR,
|
|
PCD_GOTO,
|
|
PCD_IFGOTO,
|
|
PCD_DROP,
|
|
PCD_DELAY,
|
|
PCD_DELAYDIRECT,
|
|
PCD_RANDOM,
|
|
PCD_RANDOMDIRECT,
|
|
PCD_THINGCOUNT,
|
|
/* 60*/ PCD_THINGCOUNTDIRECT,
|
|
PCD_TAGWAIT,
|
|
PCD_TAGWAITDIRECT,
|
|
PCD_POLYWAIT,
|
|
PCD_POLYWAITDIRECT,
|
|
PCD_CHANGEFLOOR,
|
|
PCD_CHANGEFLOORDIRECT,
|
|
PCD_CHANGECEILING,
|
|
PCD_CHANGECEILINGDIRECT,
|
|
PCD_RESTART,
|
|
/* 70*/ PCD_ANDLOGICAL,
|
|
PCD_ORLOGICAL,
|
|
PCD_ANDBITWISE,
|
|
PCD_ORBITWISE,
|
|
PCD_EORBITWISE,
|
|
PCD_NEGATELOGICAL,
|
|
PCD_LSHIFT,
|
|
PCD_RSHIFT,
|
|
PCD_UNARYMINUS,
|
|
PCD_IFNOTGOTO,
|
|
/* 80*/ PCD_LINESIDE,
|
|
PCD_SCRIPTWAIT,
|
|
PCD_SCRIPTWAITDIRECT,
|
|
PCD_CLEARLINESPECIAL,
|
|
PCD_CASEGOTO,
|
|
PCD_BEGINPRINT,
|
|
PCD_ENDPRINT,
|
|
PCD_PRINTSTRING,
|
|
PCD_PRINTNUMBER,
|
|
PCD_PRINTCHARACTER,
|
|
/* 90*/ PCD_PLAYERCOUNT,
|
|
PCD_GAMETYPE,
|
|
PCD_GAMESKILL,
|
|
PCD_TIMER,
|
|
PCD_SECTORSOUND,
|
|
PCD_AMBIENTSOUND,
|
|
PCD_SOUNDSEQUENCE,
|
|
PCD_SETLINETEXTURE,
|
|
PCD_SETLINEBLOCKING,
|
|
PCD_SETLINESPECIAL,
|
|
/*100*/ PCD_THINGSOUND,
|
|
PCD_ENDPRINTBOLD, // [RH] End of Hexen p-codes
|
|
PCD_ACTIVATORSOUND,
|
|
PCD_LOCALAMBIENTSOUND,
|
|
PCD_SETLINEMONSTERBLOCKING,
|
|
PCD_PLAYERBLUESKULL, // [BC] Start of new [Skull Tag] pcodes
|
|
PCD_PLAYERREDSKULL,
|
|
PCD_PLAYERYELLOWSKULL,
|
|
PCD_PLAYERMASTERSKULL,
|
|
PCD_PLAYERBLUECARD,
|
|
/*110*/ PCD_PLAYERREDCARD,
|
|
PCD_PLAYERYELLOWCARD,
|
|
PCD_PLAYERMASTERCARD,
|
|
PCD_PLAYERBLACKSKULL,
|
|
PCD_PLAYERSILVERSKULL,
|
|
PCD_PLAYERGOLDSKULL,
|
|
PCD_PLAYERBLACKCARD,
|
|
PCD_PLAYERSILVERCARD,
|
|
PCD_PLAYERONTEAM,
|
|
PCD_PLAYERTEAM,
|
|
/*120*/ PCD_PLAYERHEALTH,
|
|
PCD_PLAYERARMORPOINTS,
|
|
PCD_PLAYERFRAGS,
|
|
PCD_PLAYEREXPERT,
|
|
PCD_BLUETEAMCOUNT,
|
|
PCD_REDTEAMCOUNT,
|
|
PCD_BLUETEAMSCORE,
|
|
PCD_REDTEAMSCORE,
|
|
PCD_ISONEFLAGCTF,
|
|
PCD_LSPEC6, // These are never used. They should probably
|
|
/*130*/ PCD_LSPEC6DIRECT, // be given names like PCD_DUMMY.
|
|
PCD_PRINTNAME,
|
|
PCD_MUSICCHANGE,
|
|
PCD_TEAM2FRAGPOINTS,
|
|
PCD_CONSOLECOMMAND,
|
|
PCD_SINGLEPLAYER, // [RH] End of Skull Tag p-codes
|
|
PCD_FIXEDMUL,
|
|
PCD_FIXEDDIV,
|
|
PCD_SETGRAVITY,
|
|
PCD_SETGRAVITYDIRECT,
|
|
/*140*/ PCD_SETAIRCONTROL,
|
|
PCD_SETAIRCONTROLDIRECT,
|
|
PCD_CLEARINVENTORY,
|
|
PCD_GIVEINVENTORY,
|
|
PCD_GIVEINVENTORYDIRECT,
|
|
PCD_TAKEINVENTORY,
|
|
PCD_TAKEINVENTORYDIRECT,
|
|
PCD_CHECKINVENTORY,
|
|
PCD_CHECKINVENTORYDIRECT,
|
|
PCD_SPAWN,
|
|
/*150*/ PCD_SPAWNDIRECT,
|
|
PCD_SPAWNSPOT,
|
|
PCD_SPAWNSPOTDIRECT,
|
|
PCD_SETMUSIC,
|
|
PCD_SETMUSICDIRECT,
|
|
PCD_LOCALSETMUSIC,
|
|
PCD_LOCALSETMUSICDIRECT,
|
|
PCD_PRINTFIXED,
|
|
PCD_PRINTLOCALIZED,
|
|
PCD_MOREHUDMESSAGE,
|
|
/*160*/ PCD_OPTHUDMESSAGE,
|
|
PCD_ENDHUDMESSAGE,
|
|
PCD_ENDHUDMESSAGEBOLD,
|
|
PCD_SETSTYLE,
|
|
PCD_SETSTYLEDIRECT,
|
|
PCD_SETFONT,
|
|
PCD_SETFONTDIRECT,
|
|
PCD_PUSHBYTE,
|
|
PCD_LSPEC1DIRECTB,
|
|
PCD_LSPEC2DIRECTB,
|
|
/*170*/ PCD_LSPEC3DIRECTB,
|
|
PCD_LSPEC4DIRECTB,
|
|
PCD_LSPEC5DIRECTB,
|
|
PCD_DELAYDIRECTB,
|
|
PCD_RANDOMDIRECTB,
|
|
PCD_PUSHBYTES,
|
|
PCD_PUSH2BYTES,
|
|
PCD_PUSH3BYTES,
|
|
PCD_PUSH4BYTES,
|
|
PCD_PUSH5BYTES,
|
|
/*180*/ PCD_SETTHINGSPECIAL,
|
|
PCD_ASSIGNGLOBALVAR,
|
|
PCD_PUSHGLOBALVAR,
|
|
PCD_ADDGLOBALVAR,
|
|
PCD_SUBGLOBALVAR,
|
|
PCD_MULGLOBALVAR,
|
|
PCD_DIVGLOBALVAR,
|
|
PCD_MODGLOBALVAR,
|
|
PCD_INCGLOBALVAR,
|
|
PCD_DECGLOBALVAR,
|
|
/*190*/ PCD_FADETO,
|
|
PCD_FADERANGE,
|
|
PCD_CANCELFADE,
|
|
PCD_PLAYMOVIE,
|
|
PCD_SETFLOORTRIGGER,
|
|
PCD_SETCEILINGTRIGGER,
|
|
PCD_GETACTORX,
|
|
PCD_GETACTORY,
|
|
PCD_GETACTORZ,
|
|
PCD_STARTTRANSLATION,
|
|
/*200*/ PCD_TRANSLATIONRANGE1,
|
|
PCD_TRANSLATIONRANGE2,
|
|
PCD_ENDTRANSLATION,
|
|
PCD_CALL,
|
|
PCD_CALLDISCARD,
|
|
PCD_RETURNVOID,
|
|
PCD_RETURNVAL,
|
|
PCD_PUSHMAPARRAY,
|
|
PCD_ASSIGNMAPARRAY,
|
|
PCD_ADDMAPARRAY,
|
|
/*210*/ PCD_SUBMAPARRAY,
|
|
PCD_MULMAPARRAY,
|
|
PCD_DIVMAPARRAY,
|
|
PCD_MODMAPARRAY,
|
|
PCD_INCMAPARRAY,
|
|
PCD_DECMAPARRAY,
|
|
PCD_DUP,
|
|
PCD_SWAP,
|
|
PCD_WRITETOINI,
|
|
PCD_GETFROMINI,
|
|
/*220*/ PCD_SIN,
|
|
PCD_COS,
|
|
PCD_VECTORANGLE,
|
|
PCD_CHECKWEAPON,
|
|
PCD_SETWEAPON,
|
|
PCD_TAGSTRING,
|
|
PCD_PUSHWORLDARRAY,
|
|
PCD_ASSIGNWORLDARRAY,
|
|
PCD_ADDWORLDARRAY,
|
|
PCD_SUBWORLDARRAY,
|
|
/*230*/ PCD_MULWORLDARRAY,
|
|
PCD_DIVWORLDARRAY,
|
|
PCD_MODWORLDARRAY,
|
|
PCD_INCWORLDARRAY,
|
|
PCD_DECWORLDARRAY,
|
|
PCD_PUSHGLOBALARRAY,
|
|
PCD_ASSIGNGLOBALARRAY,
|
|
PCD_ADDGLOBALARRAY,
|
|
PCD_SUBGLOBALARRAY,
|
|
PCD_MULGLOBALARRAY,
|
|
/*240*/ PCD_DIVGLOBALARRAY,
|
|
PCD_MODGLOBALARRAY,
|
|
PCD_INCGLOBALARRAY,
|
|
PCD_DECGLOBALARRAY,
|
|
PCD_SETMARINEWEAPON,
|
|
PCD_SETACTORPROPERTY,
|
|
PCD_GETACTORPROPERTY,
|
|
PCD_PLAYERNUMBER,
|
|
PCD_ACTIVATORTID,
|
|
PCD_SETMARINESPRITE,
|
|
/*250*/ PCD_GETSCREENWIDTH,
|
|
PCD_GETSCREENHEIGHT,
|
|
PCD_THING_PROJECTILE2,
|
|
PCD_STRLEN,
|
|
PCD_SETHUDSIZE,
|
|
PCD_GETCVAR,
|
|
PCD_CASEGOTOSORTED,
|
|
PCD_SETRESULTVALUE,
|
|
PCD_GETLINEROWOFFSET,
|
|
PCD_GETACTORFLOORZ,
|
|
/*260*/ PCD_GETACTORANGLE,
|
|
PCD_GETSECTORFLOORZ,
|
|
PCD_GETSECTORCEILINGZ,
|
|
PCD_LSPEC5RESULT,
|
|
PCD_GETSIGILPIECES,
|
|
PCD_GETLEVELINFO,
|
|
PCD_CHANGESKY,
|
|
PCD_PLAYERINGAME,
|
|
PCD_PLAYERISBOT,
|
|
PCD_SETCAMERATOTEXTURE,
|
|
/*270*/ PCD_ENDLOG,
|
|
PCD_GETAMMOCAPACITY,
|
|
PCD_SETAMMOCAPACITY,
|
|
PCD_PRINTMAPCHARARRAY, // [JB] start of new p-codes
|
|
PCD_PRINTWORLDCHARARRAY,
|
|
PCD_PRINTGLOBALCHARARRAY, // [JB] end of new p-codes
|
|
PCD_SETACTORANGLE, // [GRB]
|
|
PCD_GRABINPUT, // Unused but acc defines them
|
|
PCD_SETMOUSEPOINTER, // "
|
|
PCD_MOVEMOUSEPOINTER, // "
|
|
/*280*/ PCD_SPAWNPROJECTILE,
|
|
PCD_GETSECTORLIGHTLEVEL,
|
|
PCD_GETACTORCEILINGZ,
|
|
PCD_SETACTORPOSITION,
|
|
PCD_CLEARACTORINVENTORY,
|
|
PCD_GIVEACTORINVENTORY,
|
|
PCD_TAKEACTORINVENTORY,
|
|
PCD_CHECKACTORINVENTORY,
|
|
PCD_THINGCOUNTNAME,
|
|
PCD_SPAWNSPOTFACING,
|
|
/*290*/ PCD_PLAYERCLASS, // [GRB]
|
|
//[MW] start my p-codes
|
|
PCD_ANDSCRIPTVAR,
|
|
PCD_ANDMAPVAR,
|
|
PCD_ANDWORLDVAR,
|
|
PCD_ANDGLOBALVAR,
|
|
PCD_ANDMAPARRAY,
|
|
PCD_ANDWORLDARRAY,
|
|
PCD_ANDGLOBALARRAY,
|
|
PCD_EORSCRIPTVAR,
|
|
PCD_EORMAPVAR,
|
|
/*300*/ PCD_EORWORLDVAR,
|
|
PCD_EORGLOBALVAR,
|
|
PCD_EORMAPARRAY,
|
|
PCD_EORWORLDARRAY,
|
|
PCD_EORGLOBALARRAY,
|
|
PCD_ORSCRIPTVAR,
|
|
PCD_ORMAPVAR,
|
|
PCD_ORWORLDVAR,
|
|
PCD_ORGLOBALVAR,
|
|
PCD_ORMAPARRAY,
|
|
/*310*/ PCD_ORWORLDARRAY,
|
|
PCD_ORGLOBALARRAY,
|
|
PCD_LSSCRIPTVAR,
|
|
PCD_LSMAPVAR,
|
|
PCD_LSWORLDVAR,
|
|
PCD_LSGLOBALVAR,
|
|
PCD_LSMAPARRAY,
|
|
PCD_LSWORLDARRAY,
|
|
PCD_LSGLOBALARRAY,
|
|
PCD_RSSCRIPTVAR,
|
|
/*320*/ PCD_RSMAPVAR,
|
|
PCD_RSWORLDVAR,
|
|
PCD_RSGLOBALVAR,
|
|
PCD_RSMAPARRAY,
|
|
PCD_RSWORLDARRAY,
|
|
PCD_RSGLOBALARRAY,
|
|
//[MW] end my p-codes
|
|
PCD_GETPLAYERINFO, // [GRB]
|
|
PCD_CHANGELEVEL,
|
|
PCD_SECTORDAMAGE,
|
|
PCD_REPLACETEXTURES,
|
|
/*330*/ PCD_NEGATEBINARY,
|
|
PCD_GETACTORPITCH,
|
|
PCD_SETACTORPITCH,
|
|
PCD_PRINTBIND,
|
|
PCD_SETACTORSTATE,
|
|
PCD_THINGDAMAGE2,
|
|
PCD_USEINVENTORY,
|
|
PCD_USEACTORINVENTORY,
|
|
PCD_CHECKACTORCEILINGTEXTURE,
|
|
PCD_CHECKACTORFLOORTEXTURE,
|
|
/*340*/ PCD_GETACTORLIGHTLEVEL,
|
|
PCD_SETMUGSHOTSTATE,
|
|
PCD_THINGCOUNTSECTOR,
|
|
PCD_THINGCOUNTNAMESECTOR,
|
|
PCD_CHECKPLAYERCAMERA, // [TN]
|
|
PCD_MORPHACTOR, // [MH]
|
|
PCD_UNMORPHACTOR, // [MH]
|
|
PCD_GETPLAYERINPUT,
|
|
PCD_CLASSIFYACTOR,
|
|
PCD_PRINTBINARY,
|
|
/*350*/ PCD_PRINTHEX,
|
|
PCD_CALLFUNC,
|
|
PCD_SAVESTRING, // [FDARI] create string (temporary)
|
|
PCD_PRINTMAPCHRANGE, // [FDARI] output range (print part of array)
|
|
PCD_PRINTWORLDCHRANGE,
|
|
PCD_PRINTGLOBALCHRANGE,
|
|
PCD_STRCPYTOMAPCHRANGE, // [FDARI] input range (copy string to all/part of array)
|
|
PCD_STRCPYTOWORLDCHRANGE,
|
|
PCD_STRCPYTOGLOBALCHRANGE,
|
|
PCD_PUSHFUNCTION, // from Eternity
|
|
/*360*/ PCD_CALLSTACK, // from Eternity
|
|
PCD_SCRIPTWAITNAMED,
|
|
PCD_TRANSLATIONRANGE3,
|
|
PCD_GOTOSTACK,
|
|
PCD_ASSIGNSCRIPTARRAY,
|
|
PCD_PUSHSCRIPTARRAY,
|
|
PCD_ADDSCRIPTARRAY,
|
|
PCD_SUBSCRIPTARRAY,
|
|
PCD_MULSCRIPTARRAY,
|
|
PCD_DIVSCRIPTARRAY,
|
|
/*370*/ PCD_MODSCRIPTARRAY,
|
|
PCD_INCSCRIPTARRAY,
|
|
PCD_DECSCRIPTARRAY,
|
|
PCD_ANDSCRIPTARRAY,
|
|
PCD_EORSCRIPTARRAY,
|
|
PCD_ORSCRIPTARRAY,
|
|
PCD_LSSCRIPTARRAY,
|
|
PCD_RSSCRIPTARRAY,
|
|
PCD_PRINTSCRIPTCHARARRAY,
|
|
PCD_PRINTSCRIPTCHRANGE,
|
|
/*380*/ PCD_STRCPYTOSCRIPTCHRANGE,
|
|
|
|
/*381*/ PCODE_COMMAND_COUNT
|
|
};
|
|
|
|
// Some constants used by ACS scripts
|
|
enum {
|
|
LINE_FRONT = 0,
|
|
LINE_BACK = 1
|
|
};
|
|
enum {
|
|
SIDE_FRONT = 0,
|
|
SIDE_BACK = 1
|
|
};
|
|
enum {
|
|
TEXTURE_TOP = 0,
|
|
TEXTURE_MIDDLE = 1,
|
|
TEXTURE_BOTTOM = 2
|
|
};
|
|
enum {
|
|
GAME_SINGLE_PLAYER = 0,
|
|
GAME_NET_COOPERATIVE = 1,
|
|
GAME_NET_DEATHMATCH = 2,
|
|
GAME_TITLE_MAP = 3
|
|
};
|
|
enum {
|
|
CLASS_FIGHTER = 0,
|
|
CLASS_CLERIC = 1,
|
|
CLASS_MAGE = 2
|
|
};
|
|
enum {
|
|
SKILL_VERY_EASY = 0,
|
|
SKILL_EASY = 1,
|
|
SKILL_NORMAL = 2,
|
|
SKILL_HARD = 3,
|
|
SKILL_VERY_HARD = 4
|
|
};
|
|
enum {
|
|
BLOCK_NOTHING = 0,
|
|
BLOCK_CREATURES = 1,
|
|
BLOCK_EVERYTHING = 2,
|
|
BLOCK_RAILING = 3,
|
|
BLOCK_PLAYERS = 4
|
|
};
|
|
enum {
|
|
LEVELINFO_PAR_TIME,
|
|
LEVELINFO_CLUSTERNUM,
|
|
LEVELINFO_LEVELNUM,
|
|
LEVELINFO_TOTAL_SECRETS,
|
|
LEVELINFO_FOUND_SECRETS,
|
|
LEVELINFO_TOTAL_ITEMS,
|
|
LEVELINFO_FOUND_ITEMS,
|
|
LEVELINFO_TOTAL_MONSTERS,
|
|
LEVELINFO_KILLED_MONSTERS,
|
|
LEVELINFO_SUCK_TIME
|
|
};
|
|
enum {
|
|
PLAYERINFO_TEAM,
|
|
PLAYERINFO_AIMDIST,
|
|
PLAYERINFO_COLOR,
|
|
PLAYERINFO_GENDER,
|
|
PLAYERINFO_NEVERSWITCH,
|
|
PLAYERINFO_MOVEBOB,
|
|
PLAYERINFO_STILLBOB,
|
|
PLAYERINFO_PLAYERCLASS,
|
|
PLAYERINFO_FOV,
|
|
PLAYERINFO_DESIREDFOV,
|
|
};
|
|
|
|
enum EScriptState
|
|
{
|
|
SCRIPT_Running,
|
|
SCRIPT_Suspended,
|
|
SCRIPT_Delayed,
|
|
SCRIPT_TagWait,
|
|
SCRIPT_PolyWait,
|
|
SCRIPT_ScriptWaitPre,
|
|
SCRIPT_ScriptWait,
|
|
SCRIPT_PleaseRemove,
|
|
SCRIPT_DivideBy0,
|
|
SCRIPT_ModulusBy0,
|
|
};
|
|
|
|
DLevelScript (AActor *who, line_t *where, int num, const ScriptPtr *code, FBehavior *module,
|
|
const int *args, int argcount, int flags);
|
|
~DLevelScript ();
|
|
|
|
void Serialize (FArchive &arc);
|
|
int RunScript ();
|
|
|
|
inline void SetState (EScriptState newstate) { state = newstate; }
|
|
inline EScriptState GetState () { return state; }
|
|
|
|
DLevelScript *GetNext() const { return next; }
|
|
|
|
void MarkLocalVarStrings() const
|
|
{
|
|
GlobalACSStrings.MarkStringArray(localvars, numlocalvars);
|
|
}
|
|
void LockLocalVarStrings() const
|
|
{
|
|
GlobalACSStrings.LockStringArray(localvars, numlocalvars);
|
|
}
|
|
void UnlockLocalVarStrings() const
|
|
{
|
|
GlobalACSStrings.UnlockStringArray(localvars, numlocalvars);
|
|
}
|
|
|
|
protected:
|
|
DLevelScript *next, *prev;
|
|
int script;
|
|
SDWORD *localvars;
|
|
int numlocalvars;
|
|
int *pc;
|
|
EScriptState state;
|
|
int statedata;
|
|
TObjPtr<AActor> activator;
|
|
line_t *activationline;
|
|
bool backSide;
|
|
FFont *activefont;
|
|
int hudwidth, hudheight;
|
|
int ClipRectLeft, ClipRectTop, ClipRectWidth, ClipRectHeight;
|
|
int WrapWidth;
|
|
FBehavior *activeBehavior;
|
|
int InModuleScriptNumber;
|
|
|
|
void Link ();
|
|
void Unlink ();
|
|
void PutLast ();
|
|
void PutFirst ();
|
|
static int Random (int min, int max);
|
|
static int ThingCount (int type, int stringid, int tid, int tag);
|
|
static void ChangeFlat (int tag, int name, bool floorOrCeiling);
|
|
static int CountPlayers ();
|
|
static void SetLineTexture (int lineid, int side, int position, int name);
|
|
static void ReplaceTextures (int fromname, int toname, int flags);
|
|
static int DoSpawn (int type, fixed_t x, fixed_t y, fixed_t z, int tid, int angle, bool force);
|
|
static bool DoCheckActorTexture(int tid, AActor *activator, int string, bool floor);
|
|
int DoSpawnSpot (int type, int spot, int tid, int angle, bool forced);
|
|
int DoSpawnSpotFacing (int type, int spot, int tid, bool forced);
|
|
int DoClassifyActor (int tid);
|
|
int CallFunction(int argCount, int funcIndex, SDWORD *args, const SDWORD *stack, int stackdepth);
|
|
|
|
void DoFadeTo (int r, int g, int b, int a, fixed_t time);
|
|
void DoFadeRange (int r1, int g1, int b1, int a1,
|
|
int r2, int g2, int b2, int a2, fixed_t time);
|
|
void DoSetFont (int fontnum);
|
|
void SetActorProperty (int tid, int property, int value);
|
|
void DoSetActorProperty (AActor *actor, int property, int value);
|
|
int GetActorProperty (int tid, int property, const SDWORD *stack, int stackdepth);
|
|
int CheckActorProperty (int tid, int property, int value);
|
|
int GetPlayerInput (int playernum, int inputnum);
|
|
|
|
int LineFromID(int id);
|
|
int SideFromID(int id, int side);
|
|
|
|
private:
|
|
DLevelScript ();
|
|
|
|
friend class DACSThinker;
|
|
};
|
|
|
|
class DACSThinker : public DThinker
|
|
{
|
|
DECLARE_CLASS (DACSThinker, DThinker)
|
|
HAS_OBJECT_POINTERS
|
|
public:
|
|
DACSThinker ();
|
|
~DACSThinker ();
|
|
|
|
void Serialize (FArchive &arc);
|
|
void Tick ();
|
|
|
|
typedef TMap<int, DLevelScript *> ScriptMap;
|
|
ScriptMap RunningScripts; // Array of all synchronous scripts
|
|
static TObjPtr<DACSThinker> ActiveThinker;
|
|
|
|
void DumpScriptStatus();
|
|
void StopScriptsFor (AActor *actor);
|
|
|
|
private:
|
|
DLevelScript *LastScript;
|
|
DLevelScript *Scripts; // List of all running scripts
|
|
|
|
friend class DLevelScript;
|
|
friend class FBehavior;
|
|
};
|
|
|
|
// The structure used to control scripts between maps
|
|
struct acsdefered_t
|
|
{
|
|
struct acsdefered_t *next;
|
|
|
|
enum EType
|
|
{
|
|
defexecute,
|
|
defexealways,
|
|
defsuspend,
|
|
defterminate
|
|
} type;
|
|
int script;
|
|
int args[3];
|
|
int playernum;
|
|
};
|
|
|
|
FArchive &operator<< (FArchive &arc, acsdefered_t *&defer);
|
|
|
|
#endif //__P_ACS_H__
|