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https://github.com/ZDoom/gzdoom-gles.git
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9c89381400
* Added drawshader to draw Heretic style transparency gradients. * Added artiflash flag to drawselectedinventory. * Fixed: Drawgem used the wrong operator when determining the chain size. * Fixed: ZDoom would crash if an undefined font was used. * I also started cleaning up the source a little. I have been informed that when checking for flags the "== flagname" is redundant. - Added indexfont anf hudfont from GZDoom to zdoom.pk3 so that they are always available when defining custom status bars. SVN r629 (trunk)
33 lines
362 B
Text
33 lines
362 B
Text
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// Fonts used by the alternative HUD
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HUDFONT_DOOM
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{
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- STTMINUS
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0 STTNUM0
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1 STTNUM1
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2 STTNUM2
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3 STTNUM3
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4 STTNUM4
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5 STTNUM5
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6 STTNUM6
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7 STTNUM7
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8 STTNUM8
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9 STTNUM9
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NOTRANSLATION 109 // don't touch the shadow color!
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}
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HUDFONT_RAVEN
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{
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- NEGNUM
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0 IN0
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1 IN1
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2 IN2
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3 IN3
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4 IN4
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5 IN5
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6 IN6
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7 IN7
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8 IN8
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9 IN9
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}
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