mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-06 04:50:43 +00:00
3237c6b4e8
contain enough music to fill the initial output buffers. - Removed the read barrier around ADehackedPickup::RealPickup. If the real pickup is picked up, it may very well destroy itself before the dehacked wrapper's stubs that use it are called. - Reverted revision 840. For a file we don't want end users to be touching, making DEHSUPP plain text sends out mixed messages: "Don't mess with this. Oh, by the way, it's plain text now to make it easier for you to edit." Is there some reason other than a desire to do away with binary lumps to make the distributed lump text? - Added a new speakermode for Stereo + HRTF: "Headphones". This is the only way to get the HRTF low pass filter effect now. - Fixed: No more than one sector could make noise at once. - Trying out sound without varying priorities again. - Fixed: Need to use setSpeakerMix to let 2D sounds (aka streamed music) use their full volume range. SVN r842 (trunk)
732 lines
15 KiB
XML
732 lines
15 KiB
XML
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<File
|
|
RelativePath=".\decorate\hexen\mana.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\hexen\puzzleitems.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\hexen\scriptprojectiles.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\hexen\speedboots.txt"
|
|
>
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="Strife"
|
|
>
|
|
<File
|
|
RelativePath=".\decorate\strife\beggars.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\strife\merchants.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\strife\peasants.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\strife\questitems.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\strife\ratbuddy.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\strife\strifeammo.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\strife\strifearmor.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\strife\strifebishop.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\strife\strifeitems.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\strife\strifekeys.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\strife\strifeplayer.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\strife\strifestuff.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\strife\zombie.txt"
|
|
>
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="Raven"
|
|
>
|
|
<File
|
|
RelativePath=".\decorate\raven\artiegg.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\raven\ravenambient.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\raven\ravenartifacts.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\raven\ravenhealth.txt"
|
|
>
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="Shared"
|
|
>
|
|
<File
|
|
RelativePath=".\decorate\shared\blood.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\shared\botstuff.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\shared\debris.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\shared\fountain.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\shared\pickups.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\shared\sharedmisc.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\shared\soundsequence.txt"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\decorate\shared\splashes.txt"
|
|
>
|
|
</File>
|
|
</Filter>
|
|
</Filter>
|
|
</Filter>
|
|
<File
|
|
RelativePath=".\Makefile"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Makefile.mgw"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\Makefile2"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath=".\zdoom.lst"
|
|
>
|
|
</File>
|
|
</Files>
|
|
<Globals>
|
|
</Globals>
|
|
</VisualStudioProject>
|