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zdoom
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gzdoom-gles
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31f29bbe8a
gzdoom-gles
/
src
/
hwrenderer
History
Magnus Norddahl
31f29bbe8a
- force model light to be attenuated
2018-05-25 19:23:47 +02:00
..
data
- fixed: The vertex height updater was using the index buffer offsets to access the vertex buffer.
2018-05-24 00:01:56 +02:00
dynlights
- force model light to be attenuated
2018-05-25 19:23:47 +02:00
postprocessing
- moved the postprocessing CVARs to hwrenderer.
2018-05-17 20:51:42 +02:00
scene
- force model light to be attenuated
2018-05-25 19:23:47 +02:00
textures
- avoid reusing the same mVBuf pointer for the different renderers as that causes too many problems when switching between them
2018-05-21 17:52:03 +02:00
utility
- fixed portal benchmarking and added separate output for 2D and finishing the main scene.
2018-05-13 09:48:19 +02:00