..
filter
Fixed loading of Hexen and Strife
2016-12-08 12:07:12 +02:00
glstuff
- cleaned up the clip plane management for portals.
2016-04-27 00:41:00 +02:00
graphics
Move extra font characters into filter directories
2016-02-04 13:23:36 -06:00
maparrows
Normalize line endings
2016-03-01 09:47:10 -06:00
mapinfo
- Added Deejay's par times for Thy Flesh Consumed
2017-01-16 19:17:22 +01:00
sbarinfo
Normalize line endings
2016-03-01 09:47:10 -06:00
shaders
Merge remote-tracking branch 'gzdoom/master' into ssao
2016-11-27 09:59:57 +01:00
sounds
sprites
- added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.)
2015-04-27 10:24:49 +02:00
textures
xlat
- added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom.
2017-01-08 01:15:45 +01:00
zscript
- let A_SpawnProjectile, A_FireProjectile, A_SpawnItem(Ex) and A_ThrowGrenade return the spawned actors to the calling code.
2017-01-20 12:39:51 +01:00
althudcf.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
animdefs.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
compatibility.txt
Merge branch 'master' of https://github.com/rheit/zdoom
2016-12-22 11:29:44 +01:00
confont.lmp
Updated console font by GFD.
2016-02-14 09:27:20 +01:00
dbigfont.lmp
decaldef.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
defbinds.txt
Externalized default key bindings
2015-04-05 21:40:53 -05:00
dehsupp.txt
- moved the 'brainexplode' state to the rocket, which is the actor which actually uses it.
2016-11-14 15:02:44 +01:00
etc.h.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
fontdefs.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
in_epi1.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
in_epi2.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
in_epi3.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
in_htc1.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
in_htc2.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
in_htc3.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
indexfont
iwadinfo.txt
- Made WadSmoosh detection a lot stricter.
2017-01-04 20:48:52 +01:00
language.eng
Merge branch 'master' of https://github.com/rheit/zdoom
2016-08-21 08:42:06 +02:00
language.enu
- removed r_columnmethod 1 because the code was broken and already gone from QZDoom.
2017-01-10 22:28:15 +01:00
language.fr
Normalize line endings
2016-03-01 09:47:10 -06:00
language.ita
Normalize line endings
2016-03-01 09:47:10 -06:00
language.ptb
Normalize line endings
2016-03-01 09:47:10 -06:00
lockdefs.txt
Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible.
2016-07-12 23:52:04 +02:00
menudef.txt
- removed r_columnmethod 1 because the code was broken and already gone from QZDoom.
2017-01-10 22:28:15 +01:00
menudef.zz
Merge branch 'ssao' of https://github.com/dpjudas/dpDoom
2016-12-22 12:40:57 +01:00
netnotch.dat
notch.dat
reverbs.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
sbarinfo.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
sbigfont.lmp
sndinfo.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
sndseq.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
spaldoom.lmp
spalhtic.lmp
teaminfo.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
terrain.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
textcolors.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
textures.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
things.h.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
vga-rom-font.16
x11r6rgb.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
xhairs.txt
Normalize line endings
2016-03-01 09:47:10 -06:00
zscript.txt
- scriptified a few parts of p_pspr.cpp.
2017-01-19 13:26:46 +01:00