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https://github.com/ZDoom/gzdoom-gles.git
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3237c6b4e8
contain enough music to fill the initial output buffers. - Removed the read barrier around ADehackedPickup::RealPickup. If the real pickup is picked up, it may very well destroy itself before the dehacked wrapper's stubs that use it are called. - Reverted revision 840. For a file we don't want end users to be touching, making DEHSUPP plain text sends out mixed messages: "Don't mess with this. Oh, by the way, it's plain text now to make it easier for you to edit." Is there some reason other than a desire to do away with binary lumps to make the distributed lump text? - Added a new speakermode for Stereo + HRTF: "Headphones". This is the only way to get the HRTF low pass filter effect now. - Fixed: No more than one sector could make noise at once. - Trying out sound without varying priorities again. - Fixed: Need to use setSpeakerMix to let 2D sounds (aka streamed music) use their full volume range. SVN r842 (trunk)
33 lines
1.4 KiB
C
33 lines
1.4 KiB
C
#define OR 1
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#define XOR 2
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#define AND 3
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#define MINUS 4
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#define PLUS 5
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#define MULTIPLY 6
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#define DIVIDE 7
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#define NEG 8
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#define EOI 9
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#define PRINT 10
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#define LPAREN 11
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#define RPAREN 12
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#define COMMA 13
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#define STRING 14
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#define ENDL 15
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#define NUM 16
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#define Actions 17
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#define LBRACE 18
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#define RBRACE 19
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#define SEMICOLON 20
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#define SYM 21
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#define OrgHeights 22
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#define ActionList 23
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#define CodePConv 24
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#define OrgSprNames 25
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#define StateMap 26
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#define FirstState 27
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#define SpawnState 28
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#define DeathState 29
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#define SoundMap 30
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#define InfoNames 31
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#define ThingBits 32
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#define RenderStyles 33
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