.. |
gl_anaglyph.cpp
|
- changed the license of the OpenGL renderer to LGPL v3.
|
2016-09-14 20:01:13 +02:00 |
gl_anaglyph.h
|
- changed the license of the OpenGL renderer to LGPL v3.
|
2016-09-14 20:01:13 +02:00 |
gl_quadstereo.cpp
|
- changed the license of the OpenGL renderer to LGPL v3.
|
2016-09-14 20:01:13 +02:00 |
gl_quadstereo.h
|
- changed the license of the OpenGL renderer to LGPL v3.
|
2016-09-14 20:01:13 +02:00 |
gl_sidebyside3d.cpp
|
Show weapon at full width in SideBySideFull 3D mode.
|
2016-09-22 09:25:48 +02:00 |
gl_sidebyside3d.h
|
Show weapon at full width in SideBySideFull 3D mode.
|
2016-09-22 09:25:48 +02:00 |
gl_stereo3d.cpp
|
- changed the license of the OpenGL renderer to LGPL v3.
|
2016-09-14 20:01:13 +02:00 |
gl_stereo3d.h
|
Implement vr_swap_eyes CVAR, now that side-by-side mode is mostly working.
|
2016-09-22 09:25:49 +02:00 |
gl_stereo_cvars.cpp
|
Implement vr_swap_eyes CVAR, now that side-by-side mode is mostly working.
|
2016-09-22 09:25:49 +02:00 |
gl_stereo_leftright.cpp
|
Implement vr_swap_eyes CVAR, now that side-by-side mode is mostly working.
|
2016-09-22 09:25:49 +02:00 |
gl_stereo_leftright.h
|
Implement vr_swap_eyes CVAR, now that side-by-side mode is mostly working.
|
2016-09-22 09:25:49 +02:00 |
scoped_color_mask.h
|
- changed the license of the OpenGL renderer to LGPL v3.
|
2016-09-14 20:01:13 +02:00 |
scoped_view_shifter.cpp
|
- changed the license of the OpenGL renderer to LGPL v3.
|
2016-09-14 20:01:13 +02:00 |
scoped_view_shifter.h
|
- changed the license of the OpenGL renderer to LGPL v3.
|
2016-09-14 20:01:13 +02:00 |