gzdoom-gles/src/sound
Christoph Oelckers 2e7af1338c - the big cleanup of the exit cleanup is done!
atterm is gone and only a few system-side functions use atexit.
All game side cleanup is performed in D_DoomMain now.
2019-10-07 20:28:55 +02:00
..
backend - cleanup of the sound init/exit code. 2019-10-01 20:04:46 +02:00
music - cleanup of the sound init/exit code. 2019-10-01 20:04:46 +02:00
thirdparty - moved the sound decoding code to the zmusic project. 2019-09-29 12:48:12 +02:00
s_advsound.cpp - the big cleanup of the exit cleanup is done! 2019-10-07 20:28:55 +02:00
s_environment.cpp - the big cleanup of the exit cleanup is done! 2019-10-07 20:28:55 +02:00
s_music.cpp - the big cleanup of the exit cleanup is done! 2019-10-07 20:28:55 +02:00
s_music.h - cleanup of the sound init/exit code. 2019-10-01 20:04:46 +02:00
s_sndseq.cpp Made several classes trivially copyable, 2019-09-09 09:52:33 +02:00
s_sndseq.h - move sound files to sound folder. 2019-07-14 17:48:55 +02:00
s_sound.cpp - the big cleanup of the exit cleanup is done! 2019-10-07 20:28:55 +02:00
s_sound.h - the big cleanup of the exit cleanup is done! 2019-10-07 20:28:55 +02:00