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96d328de9b
For some files that had the Doom Source license attached but saw heavy external contributions over the years I added a special note to license all original ZDoom code under BSD.
26 lines
590 B
C++
26 lines
590 B
C++
#ifndef __I_VIDEO_H__
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#define __I_VIDEO_H__
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class DFrameBuffer;
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// [RH] Set the display mode
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DFrameBuffer *I_SetMode (int &width, int &height, DFrameBuffer *old);
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// Pause a bit.
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// [RH] Despite the name, it apparently never waited for the VBL, even in
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// the original DOS version (if the Heretic/Hexen source is any indicator).
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void I_WaitVBL(int count);
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bool I_CheckResolution (int width, int height, int bpp);
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void I_ClosestResolution (int *width, int *height, int bits);
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enum EDisplayType
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{
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DISPLAY_WindowOnly,
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DISPLAY_FullscreenOnly,
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DISPLAY_Both
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};
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#endif // __I_VIDEO_H__
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